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Intel reveals its graphics card with these first prototype renders

Intel graphics card
Image Credit: TechRadar
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While Intel spent the majority of its stage time at GDC 2019 announcing new software and 9th Generation mobile processors, the company also gave us a small tease of what its graphics card could look like.

At the very start of its GDC 2019 keynote, Intel designer and artist Christiano Siquera shared the very first shroud design for an Intel Graphics Card. This design you see below was apparently published back in December 2018 and while it looks like any old, generic mini GPU, Team Blue has since moved onto a new design.

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The first rendered artwork for the prototype Shroud published in December (Image Credit: TechRadar)

The first rendered artwork for the prototype Shroud published in December (Image Credit: TechRadar)
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One of Intel's newer Shroud designs (Image Credit: TechRadar)

One of Intel's newer Shroud designs (Image Credit: TechRadar)
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Looks like any other graphics card from the back (Image Credit: TechRadar)

Looks like any other graphics card from the back (Image Credit: TechRadar)

On the next slide above is Intel's new shroud design with an aesthetic very similar to the company’s recent Intel Optane SSDs. Between the flared, diagonal lines and the angular look, this graphics card basically looks like a shorter, bulkier version of the Intel Optane SSD 905P.

Intel’s first graphics card also seems destined to utilize a single fan, blower-style cooler based on these images. Unfortunately, there’s little else to speculate on aside from these observations.

As these are just renders and Siquera noted that he’s working on nine additional designs, so this likely won’t be the final form of Intel’s future graphics card.

Additional reporting and images by Nick Pino

Kevin Lee was a former computing reporter at TechRadar. Kevin is now the SEO Updates Editor at IGN based in New York. He handles all of the best of tech buying guides while also dipping his hand in the entertainment and games evergreen content. Kevin has over eight years of experience in the tech and games publications with previous bylines at Polygon, PC World, and more. Outside of work, Kevin is major movie buff of cult and bad films. He also regularly plays flight & space sim and racing games. IRL he's a fan of archery, axe throwing, and board games.