3D gaming: what the future holds

The future of 3D gaming
What will be the next major tech breakthrough in stereoscopic 3D gaming?

Where next for stereoscopic 3D gaming? And, by extension, what is that first properly 3D game - that title that will be the benchmark for all the subsequent 3D games to follow - going to be like?

These are vital, timely questions for hardcore gamers and games developers alike, as a familiar haze of cynical disinterestedness settles over the first batch of 3D games on PC and PlayStation 3.

Informa Telecoms & Media claims that, despite 3D soon set to become a default feature on our TVs and PC monitors, 3D TV will not be a mainstream success, with less than half of the 11 million 3DTV-ready UK homes in 2016 set to be active, regular users of 3D TV.

PlayStation 3d monitor: sony introduced the latest hardware at e3 2011

PlayStation 3d monitor: sony introduced the latest hardware at e3 2011

3D SCREEN: Sony introduced the latest hardware at E3 2011

Additionally, one leading British developer that begs to disagree with Informa's rather negative take on 3D content development is Andrew Oliver, CTO of Leamington-based Blitz Games Studios.

"Up to now there's been a real chicken-and-egg situation with the uptake of 3D in the home," argues the 3D gaming evangelist. "The TV manufacturers have been pushing the technology further and the price is starting to lower but the installed base won't increase until there's a good spread of 3D content available.

3D gaming starting to gain momentum

Oliver points out that the catch-22 for 3D gaming is the fact that entertainment companies won't bother investing in pushing out new 3D content until there's a big enough installed base of equipment to make it worth their while.

"I personally feel that this process is starting to gain some momentum now, though - more and more animated features are becoming available on 3D Blu-Ray, because they're being produced for the cinema anyway, and broadcasters are starting to commit to some 3D content too.