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Black Ops 7 wasn’t perfect, but I’ll be sad to leave behind the best Call of Duty multiplayer experience in years
By Dashiell Wood Published
Despite a rocky launch, Black Ops 7 has delivered the best multiplayer Call of Duty experience in years.

The best PS5 racing wheels in 2026: serious driving gear from Thrustmaster, Logitech, and more
By Rhys Wood Last updated
Buying Guide All the best PS5 racing wheels available for top-tier titles on the platform like F1 25 and Gran Turismo 7.

A PS5 exclusive Silent Hill game is getting a pricey physical copy, despite being free digitally
By Dashiell Wood Published
PlayStation 5 exclusive Silent Hill: The Short Message is getting a pricey physical disc release.

Assassin's Creed Black Flag Resynced review: a robust and beautiful remake of one of the best — but not without flaws
By Rob Dwiar Published
Retracing Edward Kenway’s steps in Assassin’s Creed Black Flag Resynced is an absolute joy, and the modernizations and advancements mean it's a wonderful remake of a classic.

'We want an experience that is close to a pen-and-paper RPG' — The Blood of Dawnwalker director says the game's big choices will offer more player freedom and 'boost immersion'
By Demi Williams Published
The Blood of Dawnwalker director, Konrad Tomaszkiewicz, wants the game to feel like a "pen-and-paper RPG" that provides an immersive experience.

'Clair Obscur showed that you can take a genre and do it in a different and interesting way' — The Blood of Dawnwalker director says the ambitious game was made out of a 'love for RPGs'
By Demi Williams Published
The Blood of Dawnwalker director says the ambitious game was made out of a "love for RPGs" and a drive to make something unique.

The Blood of Dawnwalker director says without previous experience from The Witcher 3: Wild Hunt and Cyberpunk 2077 'it wouldn't be possible to create a game like this'
By Demi Williams Published
The Blood of Dawnwalker might not exist if not for the experienced developers at Rebel Wolves who worked on The Witcher 3: Wild Hunt and Cyberpunk 2077.

'We said it's expensive as hell, but we thought it's worth it, because it's unique and different' — The Blood of Dawnwalker director says the RPG's day and night system with its human and vampire gameplay loops is 'almost two different games'
By Demi Williams Published
Rebel Wolves knew The Blood of Dawnwalker's day and night system was going to be challenging, but wanted to deliver a "unique" experience for players.

'The world is living and it's not waiting for you' — The Blood of Dawnwalker director says the RPG's 30-day timer gives the story a 'sense of urgency' and 'emotional impact'
By Demi Williams Published
The Blood of Dawnwalker director, Konrad Tomaszkiewicz, wants players to feel driven by a "sense of urgency" with the RPG's unconventional 30-day timer.
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