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If Silent Hill: Townfall has taught me anything, it's that survival horror and British weather are absolutely meant for each other
By Rhys Wood published
Silent Hill: Townfall is set in a creepy little Scottish town that leans heavily into analog tech and medical horror.

I officially no longer have any reason to own a PS3 now that one of its biggest exclusives is coming to other platforms
By Dashiell Wood published
Metal Gear Solid 4: Guns of the Patriots is coming to modern systems in a new Master Collection.

I donned a frilly dress and tracked ghosts for hours in Fatal Frame 2: Crimson Butterfly Remake — and now I can’t wait for the full release
By Dashiell Wood published
The upcoming Fatal Frame 2: Crimson Butterfly Remake is shaping up to be an excellent introduction to the cult survival horror series.

New to JRPGs? These are the 6 best PS5 games to get started with
By Harry Padoan published
I'm a JRPG devotee, and I always recommend these six PS5 games to new players.

Despite the first game's Xbox exclusivity deal, PlayStation is 'still our lead platform' says Squanch Games CEO as High on Life 2 launches this week
By Demi Williams published
Squanch Games CEO Mike Fridley has said releasing High on Life 2 simultaneously on Xbox and PlayStation was a "no-brainer" following the first game's long Xbox exclusivity window.

I've played thousands of hours on PS5, and these are the DualSense controllers I most want to add to my collection
By Dashiell Wood published
These lovely DualSense controllers are at the top of my personal wishlist.

Before The Witcher there was Gothic — and now we know exactly when this legendary RPG is coming back in a new remake
By Dashiell Wood published
The upcoming Gothic remake finally has a release date.

Sorry, Marvel's Wolverine probably isn't showing at today's State of Play according to Insomniac itself
By Rhys Wood published
Insomniac says 'Spring 2026' for more Marvel's Wolverine info, so you probably shouldn't expect it at today's State of Play.

High On Life 2 isn't trying to win you over with its humor — 'I think it'd be a mistake to chase the folks that we probably will never convince that we're funny'
By Scott McCrae published
We speak to Squanch Games CEO Mike Fridley about how the FPS is changing for its sequel — and how it isnt
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