Ratchet and Clank was brilliant but what's next for PS5?

Ratchet and Clank – Rift Apart
(Image credit: Insomniac Games)

With E3 2021 firmly in the rearview mirror, I recently finished Insomniac Games' sleek Ratchet and Clank: Rift Apart. It's a great game, one I can easily see myself replaying and a great new bar for the series to be held to. It's also left me wondering what's next for the PS5. 

Right now, Sony has three big titles currently announced from PlayStation Studios, including the next God of War game, widely referred to as (but not yet officially titled) God of War Ragnarok, alongside Polyphony Digital's Gran Turismo 7 and Guerrilla Games' Horizon Forbidden West. All three of these games are coming to the PS4 as well as the PS5, with a planned release window of sometime in 2022. 

Kratos in Fortnite

(Image credit: Sony)

A major part of travel in God of War is how Kratos and Atreus navigate through some of the iconic Nine Realms straight from Norse myth, such as Muspelheim, Alfheim and at last, Jotunheim. Traversing between these realms is a slow, deliberate action that fits the pacing of the story.

Glancing over at Ratchet and Clank: Rift Apart, which uses the speed of the PS5's SSD to allow instant transportation between dimensions, loading entirely new areas in a second or two, I simply can't help but wonder what these new adventures could've been if they wasn't tethered to the older hardware. 

That's not to say they won't take advantage of the PS5. I'm sure the load times will be borderline nonexistent on the current-generation versions, while the different weapons like the Leviathan Axe and Aloy's bow can use the DualSense haptic feedback and adaptive triggers in unique ways.

Imagine having Kratos fighting other gods such Thor or Odin, a fight that sprawls out into multiple powerful beings punching each other between realms and across vast distances. The scale or distance traversed through fights are no longer a technical issue, allowing the developers to be fully unleashed. Even on a much more simple level, load times of long hallways and slowly climbing up rocks crags could be removed entirely. Meanwhile, we could've seen Horizon Forbidden West incorporate flying or co-op play, features Guerrilla explicitly stated were cut from the original game due to hardware limitations.

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So just when will we see these teams fully let loose with the PS5? Time will tell but big, expensive games generally take at least three years to develop, if not more with the lingering effects of the pandemic. Even with the credible rumors of second teams at Guerrilla and Santa Monica working on new projects, realistically we'll probably be waiting until 2024 to see just what these hallmark studios can do when they aren't shackled to the PS4. That wait could extend into 2026 specifically for whatever is in store for God of War and Horizon after these two upcoming entries.

Who, realistically, is providing the next big PS5-only title? Insomniac Games has a proven track record of efficiency. Maybe we'll see Marvel's Spider-Man 2 at some point in 2023, arriving only on the PS5? 

London Studio is quietly chugging away at a PS5 game and Sucker Punch Productions will absolutely be making a sequel to the hit Ghost of Tsushima, though if recent rumors are true, that latter game might be further out then expected, with a smaller standalone adventure returning us to the islands of Japan in the near future. Naughty Dog's next singleplayer adventure is years off, though the long-anticipated Factions and recently-rumored remake of The Last Of Us should both be arriving soon. 

Time will tell and I hope we find out quite soon.

Samuel Tolbert

Samuel Tolbert is a freelance games journalist. His bylines can be found at Android Central, Windows Central, iMore and TechRadar.