The Xbox One is already proving more powerful without Kinect

The Xbox One is already proving more powerful without Kinect
Kinect needs a hero

Update: Microsoft has confirmed to TechRadar that developers are in fact able to access a full 10% more power, previously reserved for Kinect and apps functionality. A spokesperson told us:

"We've talked a lot about constantly delivering new features and improvements to our fans on Xbox One. We are committed to doing the same with our development partners to make sure Xbox One and Xbox Live allow them to create the games they've dreamt of making. With this update we are giving them more access to an additional 10% of the GPU processing power."

The Destiny of Kinect

Microsoft announced it would be freeing up more GPU for developers in its June update. Soon after that we heard rumours that developers would be able to disconnect Kinect entirely, freeing 10% of reserved power.

However it's unconfirmed whether devs have been able to use this full 10%. We've asked Microsoft and we're currently awaiting a response.

Kinect's lack of presence at E3 2014 was definitely noticed. While Microsoft's heavy focus on games was, we hoped for some time put aside for Kinect following the announcement of an Xbox One package that didn't include the peripheral.

Hugh Langley

Hugh Langley is the ex-News Editor of TechRadar. He had written for many magazines and websites including Business Insider, The Telegraph, IGN, Gizmodo, Entrepreneur Magazine, WIRED (UK), TrustedReviews, Business Insider Australia, Business Insider India, Business Insider Singapore, Wareable, The Ambient and more.


Hugh is now a correspondent at Business Insider covering Google and Alphabet, and has the unfortunate distinction of accidentally linking the TechRadar homepage to a rival publication.