Developers have snapped up 25,000 'DK2' units since the second iteration went up for pre-order on March 19, less than a week before the Facebook buyout was announced.
Sales of the DK2 unit have outpaced the original (which sold 60,000), suggesting that games developers are enthused rather than perturbed by the presence of the new owners.
That may be down to the impression that Facebook's vast resources make Oculus and the Rift's chances of making it big have greatly improved.
The reaction of some potential developers who perhaps see Rift has a more worthwhile platform to build for since Facebook's intervention is a far cry from the backlash felt in other quarters.
Many of the Kickstarter backers who forked over $2.4 million (about £1.4m, AU$2.5m) to help fund the company's goals demanded their money back following the takeover.
Not all developers are ecstatic over Facebook's presence though. Minecraft creator Markus Persson has given up on plans to bring a VR version of the game to the Rift, claiming Facebook "creeps me out."