Finally, after years of being in development, we know when Hideo Kojima's upcoming title Death Stranding will release and we also know a little bit more about what to expect from the game...kind of.
On May 29, Kojima Productions dropped a brand new, lengthy trailer for Death Stranding that was - honestly - still a bit confusing. Norman Reedus, the return of the jar baby, Mads Mikkelsen leading an undead soldier army and demon militants? All just a day in Death Stranding it seems.
But the trailer did reveal something very important: Death Stranding will release on November 8, 2019.
So, while fans the world over try to dissect the latest trailer and piece together the various puzzle pieces, let this article guide you through everything there is to know about Death Stranding so far.
Cut to the chase
- What is it? Honestly, who really knows. It’s the debut title from Hideo Kojima’s new studio Kojima Studios.
- When can I play it? November 8, 2019
- What can I play it on? Sony PS4
Death Stranding trailers and screenshots
The most revealing Death Stranding trailer dropped on May 29, announcing the game's release date and attempting to shed some light on the storyline.
Check it out below:
The Tokyo Game Show 2018 trailer revealed voice-acting veteran Troy Baker has joined the cast as the mysterious villain The Man in the Golden Mask.
#TGS2018 Troy Baker's character introduced! pic.twitter.com/IT74ZU7dY3September 23, 2018
E3 2018 brought Death Stranding gameplay to our eyes and left our minds somewhat confused.
Before E3 2018, Death Stranding featured at the Game Awards 2017. Coming in at nearly eight minutes long, this isn't a quick watch and unfortunately it doesn't answer many of the questions we have about the game (actually we think we have more).
Watch it for yourself below:
The reveal trailer that was shown at E3 in 2016 may have been more than 3 minutes long, but it didn’t reveal much about the game at all other than that it would star The Walking Dead’s Norman Reedus.
A second even longer and 4K trailer was shown at The Game Awards at the end of 2016. This trailer starred Hannibal’s Mads Mikkelsen and Guillermo Del Toro and although it didn’t give us any more of an idea of what the game will actually even be about (in fact leaving us more confused than we were before) it did send expectations soaring.
Death Stranding release date
The most recent trailer revealed that Death Stranding will release on November 8. 2019.
Death Stranding is available to pre-order now from the PlayStation Store. The standard digital edition will cost you £54.99 / $59.99 / AU$99.95, while the deluxe digital edition costs £64.99 / $79.99 / AU$114.95.
What do we know so far about Death Stranding?
Release date revealed in trailer
According to the latest Death Stranding trailer, the game will release on November 8, 2019. The trailer is pretty odd and includes scenes such as Norman Reedus' Sam traversing open-world grasslands on a motorbike, Mads Mikkelsen leading an army of undead soldiers and more jar babies.
Kojima has stated the game centers around 'connection'
Following the release of the new Death Stranding trailer, Kojima tweeted an image which states what he believes the game is about and what its key themes are/
Check the tweet out below:
https://t.co/z7WMowED3a pic.twitter.com/n9km7hKlQKMay 29, 2019
Death Stranding's pre-order page is live now
Death Stranding's pre-order page is now up on the PS Store, showing off a bunch of pre-order bonus content.
Check out all the items below:
Tribeca Film Festival
We learnt a few new tidbits at the Tribeca Film Festival, which hosted a panel discussion with Hideo Kojima and Norman Reedus. Much of it was about how immersed Reedus was with development, with his entire face and body (tattoos and all) having been scanned into the game.
“In Death Stranding I’m trying to put every aspect [of Norman] in there,” Kojima said through his interpreter, “and you will see his … everything, in the game,” he finished, suggestively, cracking up the crowd. By the end of the game, he says, you’ll “love Norman”.
Kojima also stated there would be some painful choices to make in the game, though followed up by saying the player wouldn't really be able to influence the story through their decisions. Sounds like some different cutscenes or dialogue options, though not much in the way of affecting plot.
One of the biggest teases at Tribeca was the recurring mention of online features, though Kojima avoided talking directly about what this would look like in the game: "You're connecting the game, and everyone is playing it together, and you'll be connected, everyone will be connected together as well." Maybe a way to communicate or leave notes for other players, in the vein of Dark Souls?
Troy Baker is a villain
Veteran voice-actor Troy Baker (who voices Joel in The Last of Us series) stars in Death Stranding as the enigmatic antagonist The Man in the Golden Mask. Baker was introduced in a teaser trailer shown during Tokyo Game Show, with his skull-masked character summoning a black tar-like demon to take on Norman Reedus' character.
E3 brought a brand new trailer, few answers and even more questions. The trailer for the game had the most revealing description we've seen yet, stating the game is about Sam ‘Porter’ Bridges, a delivery man who must journey across a vast world so that he can “reunite the shattered world one step at a time.”
We also got look at two more famous faces who will make an appearance in the game – Léa Seydoux and Lindsay Wagner.
Back in 2015 Kojima starting giving hints around the game's tone and star-studded voice cast in an interview with IGN. According to Kojima his first title with Sony is going to be “slightly more edgy”, as while he wants “to create something that’s what people expect” he also wants to bring “something new that people haven’t seen before.”
We do know that Kojima is planning to do something different with the game’s mechanics, most notably around the concept of dying and involving the baby that has appeared in every trailer. Kojima said in the interview that the mechanics of Death Stranding were inspired by a Japanese short story.
In the story it’s stated that the first tool mankind creates is a stick for protection, but that the second tool mankind created was a rope to keep things close and secure. “Most of your tools in action games are sticks,” Kojima explained, “You punch or you shoot or you kick. The communication is always through these 'sticks.' In [Death Stranding], I want people to be connected not through sticks, but through what would be the equivalent of ropes… But of course you will be able to use the sticks too.”
Unfortunately we haven’t seen any gameplay that would give us a better insight into how this rope approach will actually work.
A mystery to its own devs
At a Q and A session at the E3 Coliseum in 2017, Kojima himself said that his own team didn't understand the game: "I started explaining a year ago to the team what I wanted to make. No one got it!"
Before this, the game's star Mads Mikkelsen admitted he "got lost" when Kojima tried to explain the game's plot to him.
Though Kojima has been coy, he’s given some nice teases into what we can expect from Death Stranding in terms of tone and gameplay modes.
We know the game will run on the Decima engine which was created by Horizon: Zero Dawn developers, Guerilla Games. Kojima praised this engine during PSX 2016 as being an excellent engine for creating open world games, something that Horizon: Zero Dawn’s reception suggests has an element of truth to it.
Though its unsettling trailers suggest otherwise, Kojima has said that Death Stranding won’t be as dark as some fans are expecting. It’s certainly not a horror game, he told Glixel, and it would have comedic moments which isn’t entirely surprising considering the overarching tone of the Metal Gear series.
An impressive cast
We already knew Death Stranding had some big names attached to it including Norman Reedus and Mads Mikkelsen . But now we know they'll be joined by writer and actress Emily O'Brien and the voice of video games, Troy Baker.
O'Brien posted a picture to Instagram which showed her alongside Baker and Reedus, with a caption stating "Honored to be working alongside these two fine lads on [Hideo Kojima's] new project Death Stranding."
While Baker is well known for his starring roles in video games such as The Last of Us and Bioshock Infinite, O'Brien has had roles on both TV and in games, featuring in Telltale's Guardian's of the Galaxy and Batman: The Enemy Within as well as Rock in a Hard Place.
Players won't die
In an interview with IGN, Hideo Kojima was slightly more open with details than he usually is. The strange underwater sequence from the 2017 Game Awards trailer for example? That's apparently a kind of purgatory where players will go and freely explore when they die in the game, though Kojima notes that "death will never pull you out of the game."
The game apparently explores the themes of life and death and it's for this reason that Kojima would like to explore the traditional death mechanic in games and let players know that in-game death isn't the end for them when it happens.
In this underwater area, he explains, “you're not dead or alive. It's the equivalent of that screen that says 'Continue?' and a counter ticking down towards zero.” When players decide they're ready to leave and return to the game world, they won't be returned to a point before their death. Instead the game acknowledges their defeat and coming back to life is more of a reincarnation than a respawn.
There's a weird time rain
During the trailer shown at the 2017 Game Awards, fans noticed there's a strange kind of rain that has an effect on time. In makes plants grow and wilt and makes human bodies age and degenerate when it touches them. The rain is apparently called Timefall and it has a big role to play in the game's story.
What's the deal with the babies?
There's been some seriously strange recurring baby imagery in the footage we've seen for Death Stranding that's included Norman Reedus cradling a baby while standing nude on a beach as well as having one living inside his throat. According to Kojima in an interview with IGN, the baby is apparently the same baby and it's a part of the game mechanics as well as the overarching plot. We assume it's related to the idea of not ever finitely dying but Kojima didn't confirm this.
What could it all mean?
Though the game’s trailers don’t tell us much about how we’ll eventually play Death Stranding, they do reveal some important thematic elements.
Quotes from William Blake, the repeated appearance of ruined dolls, and the inclusion of what looks like oil (but could very well be ink) and dead sea creatures suggests Kojima will be exploring the fractious relationship between man and the natural world and the impact it has on us and future generations.
The littering of dead crabs on beaches and tanks with definitely living tentacles coming out of them suggests to us a post-apocalyptic world over-run with robotic sea creatures which would certainly be interesting. After all, Kojima is working closely with Guerilla Games whose Horizon: Zero Dawn game focused on robotic dinosaurs.
There’s also a curious mix of futuristic technology and elements of the past in the game’s various trailers.
In the second game trailer though Mads Mikkelsen is wearing a modern army uniform and appears to be using some kind of cable, the undead soldiers around him are wearing WW2 era uniforms and the game world outside of the tunnel he’s in is almost certainly from the second world war time period.
Whether this mix of past and future will manifest itself as time travelling or simply alternate universe science fiction isn’t clear.
Safe to say, as a Kojima title, there’s a lot of mystery and symbolism at play here and fans online are tearing through what little materials there are to try and find out more information about the game.
We’ll keep updating as more solid information becomes available.