Oculus Rift looks to beat HTC's Vive at room-scale VR

Oculus Rift

Oculus Rift has just witnessed an update to its software which heralds the arrival of full room-scale VR on the platform, and it's apparently aiming to outdo HTC's Vive.

An update to the Oculus Home software has introduced support for up to four tracking sensors, meaning that when the Oculus Touch controllers officially come out (with over 30 games being playable from the get-go) later this year, gamers will be able to have an accurate and immersive full room-scale experience.

Cable complications

There are the other issues to note, of course, including trailing USB cables for these four sensors – setup will be more complicated, certainly – and indeed you can't yet purchase extra sensors anyway.

But still, it's good to see where Oculus Rift owners will soon be headed in terms of a fuller VR experience.

In other recent Rift news, the headset was previously plagued by shipping delays, but earlier this month the makers announced that these had been put to bed, and orders will now be shipped within two to four business days guaranteed.

That said, shipping delays probably aren't the foremost problem on many gamer's minds – there'll be far more folks keeping their eyes out for a decrease in the asking price.

Darren is a freelancer writing news and features for TechRadar (and occasionally T3) across a broad range of computing topics including CPUs, GPUs, various other hardware, VPNs, antivirus and more. He has written about tech for the best part of three decades, and writes books in his spare time (his debut novel - 'I Know What You Did Last Supper' - was published by Hachette UK in 2013).