The trailer shows off many of the upgrades from the console version including improved lighting and shadow effects, higher detailed assets, higher rendering resolutions, an uncapped framerate, and widescreen support.
We also have the official graphical requirements for the game, which is based on Nvidia architecture:
Analysis: Diving into the PC version
Thanks to a partnership with Sony and Nvidia, there will be scores of other features the PC version comes with as well. The biggest one is the previously revealed Nvidia Deep Learning Super Sampling (DLSS), which lets players max out graphics and upscale their resolution while actually playing it at lower settings.
There’s also Nvidia Reflex for GeForce 900 Series GPUs and newer, which reduces system latency and makes gameplay more responsive. Some other upgrades to the titles include improved screen-space reflections, enhanced Ground Truth Ambient Occlusion (GTAO), and Screen Space Directional Occlusion (SSDO) effects. And according to a previous PlayStation blog post, God of War on PC can be played on 21:9 ultrawide displays.
- Check out the best PC games while you wait for the new God of War PC port
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Named by the CTA as a CES 2023 Media Trailblazer, Allisa is a Computing Staff Writer who covers breaking news and rumors in the computing industry, as well as reviews, hands-on previews, featured articles, and the latest deals and trends. In her spare time you can find her chatting it up on her two podcasts, Megaten Marathon and Combo Chain, as well as playing any JRPGs she can get her hands on.