Games have learned from films – but can films learn from games? By Kate Gray published 21 May 17 Gaming continues to expand and explore its horizons, but its relationship with film remains largely one-way.
Why I love GDC, the most diverse games show on Earth By Kate Gray published 5 March 17 GDC 2017 A fond look back at this year's welcoming and representative ride into the heart of games development.
Is three screens on one laptop too many? By Kate Gray published 14 January 17 Opinion Razer's laptop designing imagination knows no bounds - but can our puny brains take it?
20 years of Tomb Raider: Rhianna Pratchett on Lara through the ages By Kate Gray published 25 October 16 In Depth "It felt like the world was recognising that female characters can be exciting and popular and make money, as well," says the writer behind current-gen Lara.
Gaming and the lost art of keeping a secret By Kate Gray published 1 October 16 In Depth Just how secret should a good gaming secret be?
The 10 VR Commandments: the rules every virtual reality gamer should follow By Kate Gray published 11 September 16 Thou shall cast thy fury at developers who do not keep these design rules dear.
Ask a Dev: Why do we have a love / hate relationship with boss battles? By Kate Gray published 28 August 16 Week in Gaming Two game developers talk shop about why boss battles are the most important part of any game.
Why I'm not worried about Rare - and why you shouldn't be either By Kate Gray published 22 June 16 Opinion No matter what happens to Rare, nothing will happen to the weird and wonderful stuff that happens in their brains.
Nintendo might not need E3, but it needs to give us hope By Kate Gray published 28 May 16 Week in Gaming Nintendo's 2016 is looking bare, and it's not doing much to get us excited about the future.
Popplio continues Pokemon's tradition of the unlucky Number Three By Kate Gray published 14 May 16 Week in Gaming Sorry Popplio, but nobody likes you.
Yokai Watch, and the strange, arbitrary rules of video games By Kate Gray published 2 May 16 Week in Gaming Video games keep asking us to adhere to arbitrary rules. It's time to fight the power.
5 things to do in Miitomo now that the hype has died By Kate Gray published 9 April 16 Week in Gaming Dogs, memes, weird naked pics - make sure you're getting the most out of Miitomo.
A game's beginning is important, so why is it so hard to get it right? By Kate Gray published 27 March 16 Week in Gaming "Hello! My name is The Terminator, and I like to terminate people. With guns. My birthday is in June and my favorite color is pink…"
My hopes and fears for Paper Mario: Color Splash By Kate Gray published 12 March 16 Week in Gaming Kate Gray isn't won over by what she's seen so far - can Nintendo bring back the paper magic?
Pokemon, why did you get so complicated? By Kate Gray published 27 February 16 Opinion Mega Evolutions, beauty conditions, IVs - it's all got a bit overwhelming.
I can't wait to be bored by virtual reality By Kate Gray published 13 February 16 Week in Gaming This week, Kate Gray embraces the beauty of boring.
Revealed: the secret diary of Hideo Kojima's 'tech tour' By Kate Gray published 30 January 16 Week in Gaming Hideo Kojima has been searching for inspiration for his next game. Did he find it? Read on, dear friends.
Fire Emblem Fates wasn't 'censored', it was localised for good reason By Kate Gray published 25 January 16 Opinion Shock reveal: many other games were chopped and changed before you played them, too.
The ultimate education for video game lovers By Kate Gray published 17 January 16 Week in Gaming If schools are going to teach video games, it's essential they do it right. But which games would be right for which subjects?
If you think the Oculus Rift is too expensive, you're missing the point By Kate Gray published 10 January 16 Week in Gaming Yeah it's costly, but it's a new category of technology altogether.
Video games can give us all a perfect Christmas, so why bother going home this year? By Kate Gray published 19 December 15 Week in Gaming Perfect presents? Check. Snow? Check. I'm failing to see the negatives here.
Dear Bethesda, please don't make Fallout 4 perfect By Kate Gray published 12 December 15 Week in Gaming Because glitches shouldn't always get stitches.
The more you hate Game Of The Year lists, the stronger they become By Kate Gray published 6 December 15 Week in Gaming 'Every GOTY list has been painstakingly constructed over the course of several beer-filled hours, often at the cost of friendships, tranquility and sanity.'
In a conveniently digital world, why do we still care about physical copies? By Kate Gray published 29 November 15 Week in Gaming 'It would be nice to still be dancing around my room to Spiceworld, but I'm not. I'm a bit of a pragmatist.'
We all have an opinion, so what difference does someone else's make? By Kate Gray published 26 November 15 Opinion No matter how well reasoned your opinions are, someone would rather see you fed to the lions.