GDC debrief: do gamers need to grow up?

Namco's forthcoming XBLA and PSN game, 'Invincible Tiger', may well also be released as a 'fully 3D' game
Namco's forthcoming XBLA and PSN game, 'Invincible Tiger', may well also be released as a 'fully 3D' game

This year's Games Developers Conference (GDC) in San Francisco has now drawn to a close, leaving games developers, publishers and journalists with a number of interesting new games and gaming tech developments to ponder, discuss and digest back in the relative safety of their home studios, offices and newsrooms.

Aside from Nintendo's shock announcement of a new Zelda title for the DS, perhaps the two biggest tech stories to come out of GDC were the emergence of potentially market disrupting game streaming services (such as those systems from OnLive and Playcast) and the increasing likelihood that we are soon to see commercially available 'proper 3D' games (from the likes of major publishers such as