Despite Apple's upcoming Metal 2 graphics API being optimized to handle virtual reality on the Mac, Oculus still isn't ready to make the leap to the platform.
"We're committed to bringing PC VR to as many people as possible, but no news on MacOS support at this time," a company spokesperson told Road to VR.
You may have heard this before...
Last year, Oculus' other founder Palmer Luckey ruled out Oculus Rift support on macOS until "they ever release a good computer." Luckey, who left Oculus in March this year, was referring to a lack of graphical power needed to run VR on Apple computers at the time.
However, should VR take off on Apple computers, Oculus would be remiss to bench the Rift while HTC's headset soaks up all the glory (and customers).