Breakthrough in accurate in-game face modelling

Accurate, real-time, in-game facial modelling looks like it could well be heading to commercial videogames in the near future
Accurate, real-time, in-game facial modelling looks like it could well be heading to commercial videogames in the near future

Game developers have experimented with face-modelling in games before, but they generally hit that 'uncanny valley' problem, whereby your in-game avatar just ends up looking slightly too, well, like a creepy robotic version of your own face to really add any enjoyment or immersiveness to your gaming experience.

However, that may all soon change, if a new research project proves to be successful.

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