Resident Evil
Latest about Resident Evil
The first Resident Evil movie trailer from Weapons director Zach Cregger is finally here — and it looks like the horror video game series is getting the adaptation it deserves
By Lucy Buglass published
Resident Evil fans could be getting the adaptation of their dreams, as Zach Cregger's new movie looks very promising.

Resident Evil 9 Requiem player reports a bizarre issue with his OLED TV
By James Davidson published
All sorts of technical issues can occur with TVs, but a gun firing in a video game turning off a TV might be a new one...

Resident Evil Requiem tops charts, but where is Mercenaries?
By Isaiah Williams published
Capcom's critically acclaimed Resident Evil Requiem brought the best of both worlds from the franchise, but it's missing one big thing.

Want more of Resident Evil Requiem? You won't have to wait long
By Isaiah Williams published
Resident Evil Requiem's director just confirmed a mini-game DLC set for May, but fortunately, that's not the only surprise in store.

How to turn your home office into a Resident Evil Safe Room in time for Requiem
By Steve Clark published
Work doesn't always need to be a world of survival horror.

Resident Evil Requiem review: brilliant action meets terrifying horror and a sloppy plot
By Dashiell Wood published
Resident Evil Requiem offers a good mix of survival horror and action in its first half, but the bombastic latter sequences and sloppy plot stray a little too far from those strong foundations.

Capcom was initially 'skeptical' about Resident Evil Requiem running well on the Nintendo Switch 2, but was pleasantly surprised, says director — 'With specs like these in handheld mode, it looks great'
By Demi Williams published
Resident Evil Requiem director Koshi Nakanishi has revealed that Capcom was initially "skeptical" about the game's Nintendo Switch 2 performance, but was pleasantly surprised.

Game spoilers are ruining everything, so delay physical releases now
By Isaiah Williams published
Video game leaks and spoilers are infuriating, and they've left me no choice but to suggest controversial measures for game publishers and developers.
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