Updated 4 hours ago

Adobe throws in the towel with Apple

Will focus on Android and other platforms

April 21st 2010 | Tell us what you think [ 9 comments ]

flash-in-the-android-pan-but-out-of-the-iphone-fire

Flash in the Android pan, but out of the iPhone fire

Adobe has finally thrown in the towel in the battle with Apple, with the latter's decision to outlaw the use of a Flash to iPhone app compiler leaving bitterness and resignation.

In a blog post by Adobe's Mike Chambers it is made clear that no development time will be spent on the compiler - originally billed as a key feature of CS5 - and urges developers to look to the rival Android phones.

"The primary goal of Flash has always been to enable cross browser, platform and device development," blogs Chambers.

"The cool web game that you build can easily be targeted and deployed to multiple platforms and devices."

Anathema

"However, this is the exact opposite of what Apple wants," he continues. "They want to tie developers down to their platform, and restrict their options to make it difficult for developers to target other platforms."

Chamber believes that the Android platform is worthy of more attention: "Fortunately, the iPhone isn't the only game in town.

"Android based phones have been doing well behind the success of the Motorola Droid and Nexus One, and there are a number ofAndroid based tabletsslated to be released this year.

"We are working closely with Google to bring both Flash Player 10.1 and Adobe AIR 2.0 to these devices, and thus far, the results have been very promising."

It's seems an inevitable stance given the unwillingness of Apple to deal with Flash.

The maker of the iPhone and iPad has made it clear that Flash is not the kind of software they feel will help their devices, but will the hard-line ultimately come back to haunt Apple? Only time will tell.

Via Mashable

 

Your comments (9) Click to add a new comment

aweraw


April 22nd 2010

9. See, I can understand why apple banned flash, I just wish they would tell the truth about it: they don't want flash because they don't control it as a platform. They want all the control of the iphone software ecosystem, developer tools be damned.

Their "oh, flash is crappy, we won't allow it because it eats cpu and battery!" line is questionable, because pretty much all the N series nokia phones have it for ages, and it works just dandy on them - I have an N97, and not once has flash caused my phone to become unresponsive of drain my batteries.

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duskrider


April 22nd 2010

8. No Flash on Windows Phone 7 either. So, either Apple is right about their reasons why no Flash, or MS also plans to be the nefarious bad guys that some make Apple out to be over this. Maybe Apple isn't just blowing smoke up our butts, maybe Flash really does run like ****, kill batteries and cause most crashes?

Maybe Adobe couldn't make it run well on small devices either and now have the opportunity to blame Apple.

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weylin


April 21st 2010

7. NO NO NO! Stay AWAY from my Android phone with that ****. There is a reason Apple dropped Adobe and frankly, my Droid is working just fine without that nonsense. I do not need nor desire the single most CPU and memory intensive piece of **** software on the planet on my phone.

Go away Adobe. Just go away.

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das


April 21st 2010

6. i registered an account just to say..."Steve u donkey!"

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bradavon


April 21st 2010

5. @ anim8me2: Great idea in theory but Flash is on 99% of PCs. How many have HTML5? Apple's H.264 isn't open. They use their own version.

The truth is Flash is commonplace and Apple are unwilling to join in.

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bradavon


April 21st 2010

4. Hopefully Adobe are working with Blackberry and Windows Phone too. This will really show Apple how wrong they are!

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anim8me2


April 21st 2010

3. Given the quality of games already available on the iPhone/Touch/iPad I think this is a real blow to Adobe. If I am going to judge Adobe based on past performance of Flash I am certainly going to give it a pass. That is why I have Flash-blockers installed on all of my computers. I can choose which Flash content I want to play but all of the hidden flash doo-dads remain dormant. Flash is a pig for resources and there is no indication whatsoever this is going to change, especially in the mobile space where they can't leverage GPU's for added speed.

Also this nonsense from Adobe about wanting to force people into their technology... it seems that Apple is championing open standards with HTML5 and H.264 rather than Flash content.

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awjr


April 21st 2010

2. Now all Adobe needs to do is withdraw all their products for the Apple product lines. :)

Of note, recently Adobe requested ideas for future versions of it's products. For Flash Pro, the biggest request was a packager for all the other Phone OS out there.

As a developer looking to deploy to multiple platforms, I care that my code is written in Flash, I don't care that it runs on Flash. I just want it to run as fast as possible on each device.

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weezer


April 21st 2010

1. Has Jobs' finally gone too far? It's not like he's messing with small start-up. I know Flash isn't terribly well thought of, but he's playing straight into Google's hands here. The lack of Flash - when it's so ubiquitous - still ****es me off on my iPod Touch and I'm sure will be a thorn in the side of the iPad too.

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