It's the news many of us have been waiting for: the consumer version of the Oculus Rift until the first quarter of 2016, with pre-orders kicking off later this year.
It's a little later than we had anticipated, with many of us holding out hope that the virtual reality headset would be on our faces by Christmas - but it's great to finally have a more concrete release date.
Oculus revealed the news in a blog post but with very few details. It did, however, give us a couple of looks at the final headset and promised official technical specifications next week.
The pictures revealed that the headset will be based on the Crescent Bay prototype while the post explains, interestingly, that the headset will feature a tracking system that's more supportive of both "seated and standing experiences."
"In the weeks ahead, we'll be revealing the details around hardware, software, input, and many of our unannounced made-for-VR games and experiences coming to the Rift", reads the blog.
The company is keeping its cards close to its chest and there will be a longer wait for software, input and pricing details as well as what markets the launch will be in.
Oculus also announced that it has many unannounced dedicated VR games ready to show off - watch this space.
- Read our hands-on with the Oculus Rift here.