interview
Latest about interview

MercurySteam CEO discusses upcoming new IP Blades of Fire: 'We love third person action adventure games and we wanted to revisit the genre'
By Dashiell Wood published
We go hands-on with the upcoming third person action adventure game Blades of Fire from developer MercurySteam and discuss it with the studio’s co-founder.

Atomfall art director breaks down the survival game's condensed Lake District setting: 'It wasn't so much about how far you travel, but how many things you see along the way'
By Dashiell Wood published
We go hands-on with upcoming survival game Atomfall and discuss its more compact take on the Lake District with its art director.

Samsung says ‘millions’ are using Galaxy AI regularly, despite surprising survey results
By Axel Metz published
At MWC 2025, Samsung executive Annika Bizon re-affirmed the company's commitment to AI.

Exclusive: the Samsung Galaxy S25 Edge will have durability to match its ‘sexy’ design
By Axel Metz published
At MWC 2025, Samsung executive Annika Bizon teased the durability credentials of the upcoming Galaxy S25 Edge.

Exoborne is on track to be the most approachable extraction shooter on the market, but will that be enough for it to succeed?
By Dashiell Wood published
Exoborne is a promising extraction shooter with bombastic weather effects and powerful exo-rigs.

AI managed web hosting: I spoke to Cloudways about its new tool and the benefits artificial intelligence brings to servers
By James Capell published
We speak to Suhaib Zaheer from Cloudways on the benefits of AI managed web hosting.

How can AI help businesses get more from CRM? We asked Workbooks
By Owain Williams published
I had the chance to talk to Dan Roche, CMO at Workbooks, about how AI is currently being applied to CRM and which business challenges it may help solve in the future.

Metal Eden is an exhilarating mix of Doom and Ghostrunner, and my hands-on preview left me craving more
By Dashiell Wood published
We go hands-on with the newly revealed Metal Eden and chat with the developers about the sci-fi shooters, visuals and mechanics.
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