Interview: Ray Maguire, MD of SCE UK

Maguire affects a studied unconcern: "For publishers, increasingly, the only way forward is to have multiple platform strategies. What's more important is the development cycle going forward. We have three platforms that vary in their technical ability. You can develop for the top-end, then dumb games down for the other platforms. What we will see in those titles is exclusivity in terms of functionality."

A fair point, but Sony clearly still needs to lobby third-party developers, as for the vast majority of cross-platform games, the lead development platform remains the Xbox 360.

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