Is the App Store Apple's biggest PR disaster?

iTunes Store
Many developers and users consider Apple's rating system pointless, because it doesn't explain why ratings are given

The App Store is regarded as a triumph: billions of downloads, millions of sales, a handful of rags-to-riches tales; and no competitor is close to matching Apple's userfriendly, app-rich environment.

Increasingly, though, dissenting voices suggest all is not well. Reports claim Apple rejects apps for bizarre reasons, and developers find a wall of silence when trying to rectify matters. And some even question the store's low prices, arguing that the flood of cheap, simplistic apps will soon render the App Store unsustainable for serious developers.

C64 app

If rejections detailed how a developer could subsequently get an app approved, all would be well, but recommendations are usually brief or nonexistent. Manomio simply got pointed to a clause in the App Store SDK agreement. "But that clause was never intended to block applications like ours, and other apps on the store do similar things to C64," argues Carnie.

As Apple had "set a precedent", Manomio fought back, and a recent conversation with an Apple director confirmed Manomio's original direction was sound. However, C64's review shows how random approval can be.

Unlike developing for most systems, it's not just a gamble whether an app will sell, but whether end-users will get the chance to buy it at all. This could seriously hurt future app development. Oddball rejections are the minority, but their frequency is such that some developers worry supporting Apple's platform is risky.

Carnie says his experience suggested "the review team has a checklist of do's and don'ts and no room for reasonable judgment". This doesn't bestow confidence in anyone who's worked on an app for months, which is suddenly at the mercy of said reviewers. Without assurances of approval, developers may consider other platforms as safer options.