How OpenAppMkt is giving iPhone owners more choice

OpenAppMkt
The OpenAppMkt brings web apps to your iPhone, with a familiar interface

One of the continuing criticisms of Apple's iPhone is the inability to load apps that haven't been through the App Store's opaque approval process - unless you're prepared to jailbreak.

For many developers, Android presents a more open environment, with fewer potential barriers to entry. However, stories of the riches from Apple's platform make it a tempting proposition anyway.

OpenAppMkt on mobile

MOBILE MARKET: The store is accessible from your iPhone's Home screen, as are all the apps available

Clear advantages

"For most categories of apps, we think the web platform offers clear advantages over native platforms. Most developers already know this on the desktop," Chia explains.

"We've all seen apps transition from native to the web before on the desktop. I think the same thing is going to happen on mobile.

"The motivation [for OpenAppMkt] was to solve the two missing pieces of the mobile web, which are distribution and monetisation."

In fact, the OpenAppMkt actually offers a more generous amount to developers from paid apps than Apple: 80 per cent goes to the creator, rather than the App Store's 70 per cent. However, that extra cut for the developer isn't just an attempt to get one over on Apple - the open nature of the OpenAppMkt means it doesn't need to bring in as much money to be sustainable.

"Our intent was more about giving back to the developer as much as possible, rather than undercutting Apple. We can cover our costs with 20 per cent because we didn't need to hire people to vet and approve each app that gets submitted," Chia told us.

Matt Bolton
Managing Editor, Entertainment

Matt is TechRadar's Managing Editor for Entertainment, meaning he's in charge of persuading our team of writers and reviewers to watch the latest TV shows and movies on gorgeous TVs and listen to fantastic speakers and headphones. It's a tough task, as you can imagine. Matt has over a decade of experience in tech publishing, and previously ran the TV & audio coverage for our colleagues at T3.com, and before that he edited T3 magazine. During his career, he's also contributed to places as varied as Creative Bloq, PC Gamer, PetsRadar, MacLife, and Edge. TV and movie nerdism is his speciality, and he goes to the cinema three times a week. He's always happy to explain the virtues of Dolby Vision over a drink, but he might need to use props, like he's explaining the offside rule.