Beyond the touchscreen: interfaces of the future

An extra dimension

Three dimensional games, TVs and monitors are being hyped this year. How about 3D software?

BendDesk

As its creators, members of Aachen University's Media Computing Group, explain: "BendDesk is a multi-touch desk that combines a vertical and a horizontal surface with a curve into one large interactive workspace. This workspace can be used to display digital content like documents, photos or videos. Multi-touch technology allows the user to interact with the entire surface."

BendDesk is a concept, but advances in e-paper technology will make it possible within a few years. One thing it doesn't do is offer physical feedback of the kind we expect from keyboards, mice and other devices. But there may be an answer to that too: haptic feedback.

Haptic feedback is physical feedback: the click of the mouse button, the pressure you feel when your fingers press a key and so on. Apple and Microsoft have both filed patents for haptic systems: the former's idea places small vibrators around a screen, with multiple vibrators creating effects at specific locations on a phone or tablet's surface, while Microsoft intends to make screens that can shape-shift.

Microsoft multi-touch patent

Microsoft's application describes a screen made from hundreds of tiny, light-activated tiles: hit them with the right frequency and they change shape to make a D-pad controller, a keyboard or text in Braille.

The move to mobile

Smartphones enable all kinds of new interfaces. Apps can use the camera as an input device, or be controlled by voice. Accelerometers, gyroscopes and GPS mean phones know where they are, what they're pointing at and if they're moving, which makes augmented reality possible.

With augmented reality, the world around you is the interface. When they're done well, as they are in apps such as Nearest Tube, they're intuitive and instantly understood - although our experiences of augmented reality to date suggest it's still in the 'coming soon' category rather than a useful, everyday technology.

Even without augmented reality, apps represent a new frontier in interface design: with an OS that's happy to give the entire screen over to an app, designers have been free to experiment. It's reminiscent of the early days of the web, and interface conventions will emerge.

As technology evolves, networks improve and we cram ever more processing power into ever-smaller form factors, we'll use a mix of different interfaces: voice, augmented reality and maybe even a keyboard, real or virtual.

As Gord Kurtenbach puts it: "We'll continue to add different setups to support different ways and times of working. Back in the '80s, I had to go to the university lab to use a computer. Later, I got one at home and I could do different types of work from both. Today I have desktop at home and work, a couple of laptops, a tablet, a mobile phone and so on. I use all of them, but in different ways for different things in different places."

------------------------------------------------------------------------------------------------------

First published in PC Plus Issue 305

Liked this? Then check out The future of the internet revealed

Sign up for TechRadar's free Weird Week in Tech newsletter
Get the oddest tech stories of the week, plus the most popular news and reviews delivered straight to your inbox. Sign up at http://www.techradar.com/register

Follow TechRadar on Twitter * Find us on Facebook