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Dragon Age: The Veilguard will let players choose between several 'playstyles' as difficulty options
By Demi Williams published
BioWare has confirmed Dragon Age: The Veilguard will feature several difficulty options.

Battlefield 2042 is getting a Dead Space crossover event next week
By Demi Williams published
Dice has announced a brand-new collaboration event for Battlefield 2042 that will see the return of Dead Space.

Generative AI would help studios make games faster, says EA CEO - "there is a real hunger amongst our developers to get to this as quickly as possible"
By Demi Williams published
Electronic Arts' CEO believes the use of advanced generative AI would make game development "more efficient".

The next Battlefield is 'another tremendous live service' game, says EA CEO
By Demi Williams published
According to Electronic Arts' CEO Andrew Wilson, the next Battlefield game is "another tremendous live service" title.

EA Play subscriptions will receive a price hike in May
By Demi Williams published
Electronic Arts has announced that it will be increasing the cost of its EA Play subscription service next month.

Star Wars Jedi director announces Giant Skull - a new AAA studio focused on narrative-driven single-player games
By Demi Williams published
Star Wars Jedi: Survivor director Stig Asmussen has announced his brand-new studio Giant Skull.

People will be discovering Immortals of Aveum for 'years and years' says studio founder
By Cat Bussell published
Immortals of Aveum director talks about lessons learned from the fantasy FPS' rocky reception.

EA is laying off around 5% of staff, stopping development on a Respawn Star Wars FPS, and ‘winding down Ridgeline as a standalone studio’
By Catherine Lewis published
EA has confirmed plans to lay off staff and sunset games as it moves away from 'the development of future licensed IP.'
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