Our favorite free iPhone arcade games, including brawlers and fighting games, auto-runners, party games, pinball, and retro classics.
Boost Buddies is a twitch-based arcade effort, where you’re a cat in a box, trying to reach a crown. Fortunately for the cat, the box is rocket-powered, boosted every time you tap. Less fortunately, between the cat and the crown are… things.
Sometimes you’re pitted against massive laser beams or swinging axes. Occasionally you’re blown about by fans, or chased by critters. Quite what’s going on, we’ve no idea, but it’s a lot of fun figuring out how to beat each test, and stringing together high scores.
Do well enough and you can add to your menagerie of boosting beasts, each of which get their own music and background visuals. And while the game’s basic nature means sessions don’t last an age, it’s always good for giving you a quick boost yourself.
Williams Pinball recreates – and augments – a range of classic Williams tables on your iPhone. It then bakes them into a freemium business model that’s, perhaps surprisingly, actually pretty good.
Select a starter table, and that one’s unlocked from the get-go. You’ll be playing this one a lot, so choose wisely. (The superb Attack From Mars is a good bet.) You then partake in daily challenges to boost your XP, win parts, and unlock other tables.
Eventually, tables are unlocked for offline play, and optionally have animated components, like Zen Pinball’s more fantastical tables. Getting there is a grind, but you’re playing superbly simulated pinball, so that’s no great hardship. And even though pinball is admittedly a bit fiddly on the iPhone, any progress made is instantly zipped across all your devices via iCloud.
Unicycle Giraffe is a balancing game that features a unicycle and a giraffe. Unfortunately for the giraffe, it attempts to ride said unicycle – not a comfortable state of being for the typical ungulate. It’s all very comical, though, as your giraffe wobbles left and right, before seconds later inevitably crashing to the floor in a tangle of legs and neck.
Despite being a one-note game, Unicycle Giraffe rewards mastery with the sheer thrill of staying seated for a few precious extra seconds. Rescuing yourself from very nearly overbalancing is fun, and extra risk comes by way of coins and bombs to tap elsewhere on the screen.
There’s little longevity, of course (short of ‘upgrading’ the animal with new hats and skins), but this one’s endearing, and always good for a quick blast.
Don’t Trip has you direct stompy feet through increasingly surreal terrain. You start off in a kitchen that could do with a tidy-up. Last long enough and you find yourself avoiding crazed vacuum cleaners decked out with knives and axes. Eventually, you end up fleeing from lava, splashing in swimming pools and walking in space.
This all comes off as quite trippy, and that’s only exacerbated by the viewpoint and controls. Everything is zoomed in to the point you can barely see where to head, and the controls have you press the screen to plant a foot, and rotate your phone to find space for the next step. Don’t Trip! really is a game very much designed with mobile in mind – and it’s all the better for it.
Super Fowlst is an arcade game featuring a flappy chicken out to stop angry red demons from taking over the world. This heroic fowl can flap left or right at the command of one of your thumbs, briefly flying in an arc – or plummeting to the ground when you don’t prod the screen again.
The aim throughout is to biff enemies (while avoiding the projectiles they spew), grab bling, and make for the exit. As you travel through the procedurally generated levels, you’ll discover secrets, weird bits of landscape, and ferocious bosses looking to turn you into a roast dinner. Fortunately, coins you collect can be traded for upgrades, including the ability to fire rockets from your behind. Clucking great? You betcha.
Bacon reasons you should put bacon on everything, to make it taste better. You start by dropping a slice on to a sizzling pan. Another tap and it’s flipped on to a cheeseburger for an instant food hack. Next up: pancakes. Everyone knows pancakes taste better with bacon.
Next up, it’s, um, a piña colada, and then a map of the United States of America. You’re invited to create ‘Napoleon Baconaparte’, add bacon to the MSCI World Index, and make an iOS alert extra tasty by draping bacon on top of it.
Not the most sensible of games, then, but Bacon’s a great way to infuse tasty fun into the odd spare moment. The bacon physics is great, the objects you’re faced with are imaginative, and some of the levels are surprisingly challenging.
Train Party is an arcade-oriented puzzle game designed for multiple people to play together. Between two and 12 people on the same Wi-Fi network do their best to keep the train on time, largely by laying down tracks in front of it. In order to avoid disastrous derailment, you must also figure out how to deal with roaming wildlife and a renegade track bomber.
There are two ways to play: collaboratively and competitively. In the former case, the train always heads to the player with the most complete track, so you can keep going for as long as possible. In competition mode, though, the train goes around devices in order, and the winner is the last person not to turn the 9:45 to Washington Union Station into a crumpled heap of twisted metal.
A Hollow Doorway
A Hollow Doorway finds a rectangular doorway spinning into the void. Its survival depends on your thumb – dragging left and right to align the doorway with an endless number of rapidly approaching concentric walls. Imagine Super Hexagon, if the game was instead called Super Rectangle, and only required one of your thumbs for controlling things, rather than two.
Initially, the overt simplicity makes A Hollow Doorway seem throwaway, and surprisingly basic from the brains behind superb platformer Circa Infinity and the insanely tricky Yankai’s puzzlers.
But there’s nuance here. Each of the game’s nine zones has its own character, often melding with the excellent audio. And for the long-term, these zones have a theoretically infinite range of difficulty modes – enough to push even the twitchiest of dexterous thumbs to its absolute limits.
Beat Street is a touchscreen brawler that wears its influences on its sleeve. The pixelated art recalls classic beat ’em ups, and the stop-start gameplay - with occasional unsporting use of baseball bats to bash enemies around the head - smacks of Double Dragon and Streets of Rage.
Yet this isn’t slavish retro fare. The game feels familiar, but its set-up is entertainingly oddball (liberating a city being terrorized by sentient, bipedal, suited rodents), and everything is controlled by a single thumb.
The controls could have spelled the end for Beat Street, but - amazingly - they work brilliantly, enabling deft footwork, punches, kicks, special moves, and the means to smash an evil rat’s face in with a brick. Apart from unnecessary grind-to-unlock levels, Beat Street’s the perfect freebie iPhone brawler.
If you’re a fan of knocking metal balls about, you’re likely frustrated with iPhone pinball. Even an iPhone Plus’s display is a bit too small, resulting in a fiddly experience replete with eye strain. Enter PinOut!, which rethinks pinball in a manner that works perfectly on the smaller screen.
In PinOut’s neon-infused world, you play against the clock, hitting ramps to send your ball further along what’s apparently the world’s longest pinball table. Rather than losing a ball should it end up behind the flippers, you merely waste vital seconds getting back to where you were. When the clock runs out: game over.
The result is exciting and fresh, and the relatively simple mini-tables are ideal for iPhone. Moreover, the game’s immediacy makes it suitable for all gamers, overcoming pinball’s somewhat inaccessible nature.