Fove VR headset adds body tracking to eye tracking
Watching your every move
The VR market is incredibly crowded all of a sudden but Fove thinks its eye-tracking technology can help it stand out - as the software knows where you're looking without you having to turn your head.
It's currently raising funds on Kickstarter and has gone way beyond the original $250,000 target. Now the developers have announced a new partnership with Valve to give it some extra credibility.
If the campaign reaches $700,000, Fove says it's going to add support for the Valve VR and OpenVR SDK platforms, essentially giving it greater compatibility with games developed for Steam and the HTC Vive.
The Lighthouse family
Fove will also "pursue" compatibility with Valve's Lighthouse body-tracking tech once it reaches the $700k goal, the company says: that means your hands, arms and feet can be tracked as well as your eyes, for the complete VR experience.
Teaming up with Valve and adding support for the Steam platform could make a crucial difference for the long-term viability of the Fove, as it battles the mighty Oculus Rift and other headsets backed by the big names.
If all goes to plan, developer kits should be sent out at some point during the spring of 2016. Fove CEO and co-founder Yuka Kojima says he's confident that the kit can deliver "a revolutionary experience" for VR enthusiasts.
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Dave is a freelance tech journalist who has been writing about gadgets, apps and the web for more than two decades. Based out of Stockport, England, on TechRadar you'll find him covering news, features and reviews, particularly for phones, tablets and wearables. Working to ensure our breaking news coverage is the best in the business over weekends, David also has bylines at Gizmodo, T3, PopSci and a few other places besides, as well as being many years editing the likes of PC Explorer and The Hardware Handbook.