Bioware: We aim to sell 10 million copies per game
That's a lot of Mass Effect
Developer BioWare has revealed that its aim for every game it releases is to sell 10 million copies globally, showing the growing media might of the gaming world.
Bioware is the developer behind hits such as Mass Effect and Dragon Age, but it is its forthcoming
Star Wars: The Old Republic
that is garnering the most interest, with the MMO widely tipped to provide a real rival for industry giant World of Warcraft.
But for those that doubt the growing power of gaming, the 10 million target should show the scale of the industry.
10 million copies
BioWare vice president and co-founder Greg Zeschuk revealed the figure in an interview with Video Gamer.
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"We need to sell 10 million units. That's actually the new target, right?" he said.
"We do Top 10 games, our stuff is quite successful. I know Mass [Effect 2] is number eight so far this year, in North America.
"Sometimes I'm facetious when I say some of those things, knowing that we can sell a few million but seeing that someone else can sell 25. You're kinda like, 'Well, that's a hit!'"
WoW
Zeschuk jokes that managing to sell half as many subscriptions to the public as Blizzard have managed with World of Warcraft would be a major success.
"We always joke that if we only do half as well as Blizzard on Star Wars: The Old Republic, we'll be quite satisfied, he added.
" We've been very fortunate."
Via CVG
Patrick Goss is the ex-Editor in Chief of TechRadar. Patrick was a passionate and experienced journalist, and he has been lucky enough to work on some of the finest online properties on the planet, building audiences everywhere and establishing himself at the forefront of digital content. After a long stint as the boss at TechRadar, Patrick has now moved on to a role with Apple, where he is the Managing Editor for the App Store in the UK.