AMD crosses the uncanny valley

AMD shows off Cinema 2.0 demo in New York
AMD shows off Cinema 2.0 demo in New York

Ah, the uncanny valley, that slight glitch in a virtual face that stops gamers (and movie-viewers) empathising with in-game characters (and CG actors in movies).

The terminology is derived from 'The Uncanny Valley' ("Bukimi No Tani" in Japanese) a 1970 paper from roboticist Masahiro Mori published in the journal Energy.

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