Apex Legends has crossed the 50 million registered player mark, EA announced today.
By some estimates that makes the player base around a quarter of the size of the battle royale behemoth - and money printing machine - Fortnite, which had around 200 million players at last count, but also means that Apex Legends is catching up quickly.
The difference between the games, besides the obvious gap in player bases, is the time in which they rose to meteoric heights: Fortnite took around four months to reach the 50 million mark, according to Roundhill Investments, while Apex Legends has done it in just one.
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The announcement was made in a tweet by Respawn Entertainment's CEO Vince Zampella who thanked the community for its quick adoption as well as on EA's website, which also teased the first season update that's due out later this month.
Fortnite's not going down without a fight
That said, Fortnite isn't ready to give up its top spot just yet: Fortnite has just entered its eighth season which has its own tricks to keep its 200 million players coming back for more, like the addition of new in-game locations and features.
The newest of these features is a Ping feature similar to the one that debuted in Apex Legends that lets you announce an item's location to your group.
The eighth season will also reportedly bring buried treasure maps into Fortnite, which Epic says will make their appearance in the near future.
Fortnite is available to play for free on Nintendo Switch, Xbox One, PS4 and PC, and Apex Legends is available on Xbox One, PS4 and PC.
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Nick Pino is Managing Editor, TV and AV for TechRadar's sister site, Tom's Guide. Previously, he was the Senior Editor of Home Entertainment at TechRadar, covering TVs, headphones, speakers, video games, VR and streaming devices. He's also written for GamesRadar+, Official Xbox Magazine, PC Gamer and other outlets over the last decade, and he has a degree in computer science he's not using if anyone wants it.