Fatal Frame 2: Crimson Butterfly Remake’s directors say the game’s take on Japanese horror is ‘both beautiful and terrifying’

Fatal Frame 2: Crimson Butterfly Remake screenshot, featuring directors Makoto Shibata and Hidehiko Nakajima.
(Image credit: Koei Tecmo)

Fatal Frame 2: Crimson Butterfly Remake is arguably one of the most anticipated horror games of the year, and it’s launching in less than a month on March 12, 2026. A from-the-ground-up remake of the PlayStation 2 horror classic, this fresh release will be aimed at capturing an entirely new audience as well as providing an experience existing fans will love.

That’s a delicate balancing act in and of itself; remaining true to some of the original’s more archaic design elements could alienate newcomers. Simultaneously, change too much, and longtime Fatal Frame fans would almost certainly feel shafted.

Modern game, classic horror

A seemingly possessed girl stares menacingly at the camera in Fatal Frame 2: Crimson Butterfly Remake

(Image credit: Koei Tecmo)

Fatal Frame 2: Crimson Butterfly Remake is going to be a more conscious effort to provide a fresh yet familiar horror experience. As Shibata explained, “In recent years, we released two remastered titles. While the story and world were well received, we also received feedback pointing out issues with controls and responsiveness.

“To address this and ensure the game would be embraced by players who actively enjoy modern horror games today, we decided to re-examine every aspect of the experience and develop the project as a full remake.”

The scope of modernization also means that elements from previous re-releases of Crimson Butterfly are likely being left at the door. “There are no specific elements carried over from the Xbox or Wii versions that were added or enhanced in those releases,” Shibata added. “While there may be overlapping aspects, such as the minimap during exploration, these were implemented as part of what was necessary for a full remake rather than just being carried over.”

However, if you’re familiar with the original PS2 release, you likely shouldn’t expect a completely alien experience. Shibata stressed that “the characters and world remain the same, and the story largely follows the original. However, the way players enter and experience that world is different. Controls, camera, events, and the Camera Obscura were all reworked to make the game more accessible for modern players.”

We also learned that Koei Tecmo has taken the time to flesh out the world of Crimson Butterfly, and we can expect a chunk of wholly new content. “While there are new elements such as side stories and updates to combat, these are not meant as standout additions, but rather as ways to deepen engagement with the world of Crimson Butterfly and expand gameplay variety.”

That goes for endings, too, with Shibata adding: “In addition to the original ending, we have added a brand-new ending. For this new ending, Tsukiko Amano created a special song, making it a unique and memorable conclusion.”

New light

The player aims the Camera Obscura at a spirit with the intent to take a photo to banish it

(Image credit: Koei Tecmo)

With Fatal Frame 2: Crimson Butterfly Remake arriving on all modern platforms, including PS5, Xbox Series X and Series S, and Switch 2 (as well as PC, of course), curiosity abounds as to how the studio is leveraging the power of current-generation hardware to add a fresh lick of paint to its classic horror adventure. Its efforts sound like they’ve gone in the right places, too.

“As a full remake, all visual elements have been updated, and lighting in particular has benefited greatly from improved hardware performance,” explained Nakajima. “Rather than simply increasing visual detail, we focused on light and shadow and the sense of atmosphere, allowing us to create the feeling that something may be lurking in the darkness without sacrificing background visibility.”

For Nintendo Switch 2, Nakajima also confirmed that: “players can use the gyro sensor to

treat the system itself as the Camera Obscura, enjoying photography and battles with spirits in a more intuitive and immersive way.” He added that this is a feature that applies to handheld mode, so it’s currently unclear whether or not Crimson Butterfly Remake will support docked mode gyro aiming via the Joy-Con 2 or Nintendo Switch 2 Pro Controller.

Nakajima also said that some “basic” accessibility features will be present in Crimson Butterfly, including “assist features” that make it “harder to reach a game over while still allowing them to enjoy the story and horror experience.”

Past and future

The protagonist aims a flashlight at an encroaching spirit emerging from the wall.

(Image credit: Koei Tecmo)

We closed out the interview by asking the team what they think helps Fatal Frame stand out as a series in the modern day. Particularly when popular legacy horror franchises like Silent Hill and Resident Evil have also successfully managed to maintain fanbases, old and new.

“The uniqueness of the Fatal Frame series lies in its expression of Japanese horror,” said Shibata. “By minimizing jump scares and graphic depictions, and instead focusing on fear that stimulates the imagination, the series delivers a distinct quality of horror.

“The development staff understands the elements that make Japanese horror both beautiful and terrifying, and we believe that the inheritance of this sensibility plays a major role in defining the series.”

Lastly, the directors shared hints on both the past and future of the Fatal Frame series. “When we released the recent remasters,” said Nakajima, “we received many requests from fans asking specifically for Crimson Butterfly. Responding to those voices was the primary reason behind this project. If there is strong demand, we would also consider remaking the first title in the series.”

On the future of the franchise, Shibata added, “This project was rebuilt in a way that is very close to creating a new title. If we are able to continue the series, future entries would likely build upon and further evolve the systems and know-how established here.”

Potentially, then, Fatal Frame 2: Crimson Butterfly Remake could well be a testing ground, or a springboard, for future Fatal Frame projects to build from. That’s naturally going to be a few years out, though.

Alien Isolation cover art
The best horror games for scares, frights, and screams

➡️ Read our full guide to the best horror games
1. Best overall:
Alien: Isolation
2. Great for multiplayer:
Dead By Daylight
3. Best remake:
Dead Space
4. Best story:
Alan Wake 2
5. Best Resident Evil:
Resident Evil 7: Biohazard


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Rhys Wood
Hardware Editor

Rhys is TRG's Hardware Editor, and has been part of the TechRadar team for over four years. Particularly passionate about high-quality third-party controllers and headsets, Rhys strives to provide easy-to-read, informative coverage on gaming hardware of all kinds. As for the games themselves, Rhys is especially keen on fighting and racing games, as well as soulslikes and RPGs.

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