What will Nvidia think? Intel CEO confirms GPU building will continue as it looks to stake a claim in the most lucrative industry around right now
Intel’s leadership hires signal serious intent to rebuild internal GPU capability
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- Intel is returning to GPUs to challenge Nvidia’s market leadership directly
- The company plans to produce GPUs internally for tighter manufacturing control
- Eric Demers joins Intel from Qualcomm as a key technical figure in GPU development
Intel chief executive Lip-Bu Tan has publicly confirmed internal work on graphics hardware remains active, directly addressing questions about whether the company intends to stay involved in that segment.
Speaking during the recent Cisco AI Summit, Tan said upcoming products will be built internally and that Intel’s manufacturing arm will also support production at scale.
When asked if Intel is going to build GPUs, Tan said, “I just hired the chief GPU architect, and he's very good. I'm very delighted he joined me, and it takes some persuasion.”
Hiring decisions point to renewed technical focus
Tan’s comments makes clear Intel is deliberately expanding beyond its traditional CPU focus to challenge Nvidia in the GPU market.
The company does not intend to rely solely on external suppliers for these chips, and it wants tighter control over development and manufacturing.
As part of its efforts to produce GPUs, Intel recently hired Eric Demers, recruited from Qualcomm after more than a decade there.
While Demers is a central technical figure in the renewed graphics effort, broader oversight reportedly lies with data center executive Kevork Kechichian, who joined during a restructuring.
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The addition of experienced leadership signals Intel’s seriousness about entering high-performance GPU markets, where Nvidia currently dominates both consumer and AI-focused workloads.
These appointments suggest that the company is trying to rebuild internal capability rather than simply rebrand older designs.
Analysts note that Intel’s approach could influence Nvidia’s strategy, especially as AI tools and accelerators continue to drive demand for specialized graphics hardware.
Intel’s renewed GPU push highlights the stakes in the market for AI and gaming accelerators, areas where Nvidia has maintained a strong lead.
GPUs are now central to both gaming and AI workloads, and Intel’s in-house effort positions it to compete directly in this high-margin segment.
By combining GPU development with internal manufacturing and leveraging its CPU ecosystem, Intel could offer integrated platforms attractive to enterprise and AI-focused customers.
While results are uncertain, Tan’s hiring choices suggest a sustained, deliberate push rather than a short-term experiment.
Investors and competitors are watching closely, as Intel’s entry may pressure Nvidia on pricing, product cycles, and ecosystem dominance.
Although Intel intends to be a long-term player in the GPU market, execution and performance will determine whether these plans alter competitive dynamics or remain a technical demonstration.
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Efosa has been writing about technology for over 7 years, initially driven by curiosity but now fueled by a strong passion for the field. He holds both a Master's and a PhD in sciences, which provided him with a solid foundation in analytical thinking.
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