Microsoft delays Xbox One release in eight countries till 2014

Xbox One
Hands off in some regions

It's been quite a week for the Xbox One, with news on the Kinect requirement (or lack thereof) and future PC controlling capabilities hitting the streets already.

Today, Microsoft is out with news that may not sit well with some customers (not that it's not used to that, of course). According to an Xbox Wire post, the company has "adjusted" the number of markets where the next-gen console will be available at launch. In other words, there are now fewer of them.

Initially pegged to release in 21 markets this November, the Xbox One is down to 13. Included are Australia, Canada, Ireland, Spain, the U.K. and the U.S., so fear not if you live in these regions.

The unlucky others - Belgium, Denmark, Finland, Netherlands, Norway, Russia, Sweden and Switzerland - will see the One "as soon as possible in 2014."

Oy vey

Microsoft has turned 180s, flipped over backwards and stood on its head when it comes to the Xbox One's bits and pieces, so it's no real surprise we're seeing something "adjust" on the release front.

Granted, the company has months to go before the console is ready for consumers, so some tweaks are to be expected.

As for explanation on the regional delay, Microsoft noted numerous factors play into launching a console in different markets.

"This includes work to localize the Xbox One dash, incorporate additional voice and languages, and build partnerships to bring apps and meaningful local content to each country," the Wire post read.

As compensation, those who've already pre-ordered an Xbox One Day One system in affected markets will receive a pack-in game with their console when it launches.

Don't forget to check out our unboxed Xbox One video below:

Michelle Fitzsimmons

Michelle was previously a news editor at TechRadar, leading consumer tech news and reviews. Michelle is now a Content Strategist at Facebook.  A versatile, highly effective content writer and skilled editor with a keen eye for detail, Michelle is a collaborative problem solver and covered everything from smartwatches and microprocessors to VR and self-driving cars.