News

A PS5 exclusive Silent Hill game is getting a pricey physical copy, despite being free digitally
By Dashiell Wood Published
PlayStation 5 exclusive Silent Hill: The Short Message is getting a pricey physical disc release.

NYT Connections hints and answers for Wednesday, July 8 (game #1123)
By Johnny Dee Published
Looking for NYT Connections answers and hints? Here's all you need to know to solve today's game, plus my commentary on the puzzles.

'These are hard, but necessary decisions' — Xbox pulled funding for Io Interactive's 'Project Fantasy' but the developer will continue working on the game independently
By Demi Williams Published
After Xbox pulled funding for its online fantasy RPG, IOI has announced that it will close one of its studios and lay off an unspecified number of staff.

'We want an experience that is close to a pen-and-paper RPG' — The Blood of Dawnwalker director says the game's big choices will offer more player freedom and 'boost immersion'
By Demi Williams Published
The Blood of Dawnwalker director, Konrad Tomaszkiewicz, wants the game to feel like a "pen-and-paper RPG" that provides an immersive experience.

The Blood of Dawnwalker director says without previous experience from The Witcher 3: Wild Hunt and Cyberpunk 2077 'it wouldn't be possible to create a game like this'
By Demi Williams Published
The Blood of Dawnwalker might not exist if not for the experienced developers at Rebel Wolves who worked on The Witcher 3: Wild Hunt and Cyberpunk 2077.
Latest Reviews

Assassin's Creed Black Flag Resynced review: a robust and beautiful remake of one of the best — but not without flaws
By Rob Dwiar Published
Retracing Edward Kenway’s steps in Assassin’s Creed Black Flag Resynced is an absolute joy, and the modernizations and advancements mean it's a wonderful remake of a classic.

OXS Storm A2 review: a basic but impressive sounding budget gaming headset
By Lewis Maddison Published
The OXS Storm A2 offers some top-line features for a reasonable price — but do they live up to expectations?

Genki Attack Vector review: a cover and grip combo that’s comfortable and secure
By Lewis Maddison Published
The Genki Attack Vector offers protection for your console and comfort in handheld mode — but is it worth its asking price?

Snakebyte Ergo Grip S2 review: a functional Joy-Con 2 grip with a few snags
By Lewis Maddison Published
The Snakebyte Ergo Grip S2 looks like a simple way to hold your Joy-Con 2 controllers — but is it as ergo-nomic as its name suggests?
PC Gaming

Assassin's Creed Black Flag Resynced review: a robust and beautiful remake of one of the best — but not without flaws
By Rob Dwiar Published
Retracing Edward Kenway’s steps in Assassin’s Creed Black Flag Resynced is an absolute joy, and the modernizations and advancements mean it's a wonderful remake of a classic.

'These are hard, but necessary decisions' — Xbox pulled funding for Io Interactive's 'Project Fantasy' but the developer will continue working on the game independently
By Demi Williams Published
After Xbox pulled funding for its online fantasy RPG, IOI has announced that it will close one of its studios and lay off an unspecified number of staff.

'We want an experience that is close to a pen-and-paper RPG' — The Blood of Dawnwalker director says the game's big choices will offer more player freedom and 'boost immersion'
By Demi Williams Published
The Blood of Dawnwalker director, Konrad Tomaszkiewicz, wants the game to feel like a "pen-and-paper RPG" that provides an immersive experience.

The Blood of Dawnwalker director says without previous experience from The Witcher 3: Wild Hunt and Cyberpunk 2077 'it wouldn't be possible to create a game like this'
By Demi Williams Published
The Blood of Dawnwalker might not exist if not for the experienced developers at Rebel Wolves who worked on The Witcher 3: Wild Hunt and Cyberpunk 2077.

'We said it's expensive as hell, but we thought it's worth it, because it's unique and different' — The Blood of Dawnwalker director says the RPG's day and night system with its human and vampire gameplay loops is 'almost two different games'
By Demi Williams Published
Rebel Wolves knew The Blood of Dawnwalker's day and night system was going to be challenging, but wanted to deliver a "unique" experience for players.

'The world is living and it's not waiting for you' — The Blood of Dawnwalker director says the RPG's 30-day timer gives the story a 'sense of urgency' and 'emotional impact'
By Demi Williams Published
The Blood of Dawnwalker director, Konrad Tomaszkiewicz, wants players to feel driven by a "sense of urgency" with the RPG's unconventional 30-day timer.
Nintendo

A new Switch 2 with a replaceable battery will be available soon, as Nintendo announces that it will 'no longer sell' original Switch consoles in Europe
By Demi Williams Published
Nintendo will stop selling original Switch consoles from early 2027 in Europe, as it announces a new Switch 2 featuring a replaceable battery.

Xbox announces 'the most significant restructure' in its history — and it'll cause 1,600 'painful' job losses today and numerous studio sales
By Rob Dwiar Published
The rumors were true: Xbox announces thousands of job layoffs and some serious studio restructuring

Snakebyte Ergo Grip S2 review: a functional Joy-Con 2 grip with a few snags
By Lewis Maddison Published
The Snakebyte Ergo Grip S2 looks like a simple way to hold your Joy-Con 2 controllers — but is it as ergo-nomic as its name suggests?

Even after more than a decade Arkham Knight is a near-perfect Batman game — but its Riddler challenges still have an unmatched power to annoy
By Joe Chivers Published
Batman: Arkham Knight is a genuinely fantastic game that hates its players' time.
Playstation

A PS5 exclusive Silent Hill game is getting a pricey physical copy, despite being free digitally
By Dashiell Wood Published
PlayStation 5 exclusive Silent Hill: The Short Message is getting a pricey physical disc release.

Assassin's Creed Black Flag Resynced review: a robust and beautiful remake of one of the best — but not without flaws
By Rob Dwiar Published
Retracing Edward Kenway’s steps in Assassin’s Creed Black Flag Resynced is an absolute joy, and the modernizations and advancements mean it's a wonderful remake of a classic.

'We want an experience that is close to a pen-and-paper RPG' — The Blood of Dawnwalker director says the game's big choices will offer more player freedom and 'boost immersion'
By Demi Williams Published
The Blood of Dawnwalker director, Konrad Tomaszkiewicz, wants the game to feel like a "pen-and-paper RPG" that provides an immersive experience.

The Blood of Dawnwalker director says without previous experience from The Witcher 3: Wild Hunt and Cyberpunk 2077 'it wouldn't be possible to create a game like this'
By Demi Williams Published
The Blood of Dawnwalker might not exist if not for the experienced developers at Rebel Wolves who worked on The Witcher 3: Wild Hunt and Cyberpunk 2077.

'We said it's expensive as hell, but we thought it's worth it, because it's unique and different' — The Blood of Dawnwalker director says the RPG's day and night system with its human and vampire gameplay loops is 'almost two different games'
By Demi Williams Published
Rebel Wolves knew The Blood of Dawnwalker's day and night system was going to be challenging, but wanted to deliver a "unique" experience for players.

'The world is living and it's not waiting for you' — The Blood of Dawnwalker director says the RPG's 30-day timer gives the story a 'sense of urgency' and 'emotional impact'
By Demi Williams Published
The Blood of Dawnwalker director, Konrad Tomaszkiewicz, wants players to feel driven by a "sense of urgency" with the RPG's unconventional 30-day timer.
Xbox

Assassin's Creed Black Flag Resynced review: a robust and beautiful remake of one of the best — but not without flaws
By Rob Dwiar Published
Retracing Edward Kenway’s steps in Assassin’s Creed Black Flag Resynced is an absolute joy, and the modernizations and advancements mean it's a wonderful remake of a classic.

'These are hard, but necessary decisions' — Xbox pulled funding for Io Interactive's 'Project Fantasy' but the developer will continue working on the game independently
By Demi Williams Published
After Xbox pulled funding for its online fantasy RPG, IOI has announced that it will close one of its studios and lay off an unspecified number of staff.

'We want an experience that is close to a pen-and-paper RPG' — The Blood of Dawnwalker director says the game's big choices will offer more player freedom and 'boost immersion'
By Demi Williams Published
The Blood of Dawnwalker director, Konrad Tomaszkiewicz, wants the game to feel like a "pen-and-paper RPG" that provides an immersive experience.

'We said it's expensive as hell, but we thought it's worth it, because it's unique and different' — The Blood of Dawnwalker director says the RPG's day and night system with its human and vampire gameplay loops is 'almost two different games'
By Demi Williams Published
Rebel Wolves knew The Blood of Dawnwalker's day and night system was going to be challenging, but wanted to deliver a "unique" experience for players.

'The world is living and it's not waiting for you' — The Blood of Dawnwalker director says the RPG's 30-day timer gives the story a 'sense of urgency' and 'emotional impact'
By Demi Williams Published
The Blood of Dawnwalker director, Konrad Tomaszkiewicz, wants players to feel driven by a "sense of urgency" with the RPG's unconventional 30-day timer.

The Blood of Dawnwalker director says without previous experience from The Witcher 3: Wild Hunt and Cyberpunk 2077 'it wouldn't be possible to create a game like this'
By Demi Williams Published
The Blood of Dawnwalker might not exist if not for the experienced developers at Rebel Wolves who worked on The Witcher 3: Wild Hunt and Cyberpunk 2077.








