With enticing visual enhancements, creative new bosses, and multiplayer mayhem, is Super Mario Bros. Wonder on Nintendo Switch 2 worth the upgrade? Here’s what I think after collecting every Wonder Seed

Lets-a-go again

Characters in train carriages in Super Mario Bros. Wonder – Nintendo Switch 2 Edition + Meetup in Bellabel Park
(Image credit: © Nintendo)

TechRadar Verdict

Super Mario Bros. Wonder – Nintendo Switch 2 Edition + Meetup in Bellabel Park is the definitive way to play the greatest 2D Mario game in a generation. With revamped visuals, entertaining new boss battles, and an Assist Mode for younger players, there’s a lot to love here. The new multiplayer minigames are, admittedly, a bit hit-and-miss, and some single-player content, like decorating Bellabel Park, may not entice owners of the Switch original to upgrade. But still, this is a strong overall package, and a must-buy for those who have never played Super Mario Bros. Wonder before.

Pros

  • +

    Enticing visual enhancements

  • +

    Creative boss battle designs in Bellabel Park

  • +

    Core experience remains wonderful

Cons

  • -

    Multiplayer minigames are a mixed bag

  • -

    Decorating Bellabel Park isn’t particularly fun

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    Some may wish for a bit more challenge

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Super Mario Bros. Wonder – Nintendo Switch 2 Edition + Meetup in Bellabel Park has arrived, and aims to bring enhanced graphics, improved multiplayer functionality, and even more surreal levels to the table.

Review info

Platform reviewed: Nintendo Switch 2
Available on: Nintendo Switch 2
Release date: March 26, 2026

I’ve spent more than 25 hours playing through the game, during which time I collected every Wonder Seed, completed the new Bellabel Park content, and took on other journalists in competitive multiplayer minigames.

But after all of this, do I think that this Nintendo Switch 2 edition is worth picking up? And should existing Super Mario Bros. Wonder owners consider upgrading? I’ll reveal my thoughts down below.

We’re coming for you, Koopalings

Koopalings in Super Mario Bros. Wonder – Nintendo Switch 2 Edition + Meetup in Bellabel Park

(Image credit: Nintendo)

I want to kick things off by looking at the new stuff — a lot of which is centered around a new area, named Bellabel Park. In this garden-like playground, you can play minigames, take on brand new bosses, or decorate the park. And there’s quite a bit of fun to be had here overall.

First, let’s tackle the new levels, which focus on the dastardly Koopalings. That’s right, Bowser’s minions are back, and they’ve stolen the coveted Bellabel Flowers. In order to reclaim them, you’ll need to venture all across the Flower Kingdom and enlist the help of Captain Toad and his Brigade along the way.

Now, this approach may keep new content evenly spread out, but in reality, it’s never particularly hard to find the Koopalings. You’ll easily encounter Captain Toad tents as you progress through the story, which you can approach to instantly battle it out against the likes of Wendy, Iggy, and Ludwig. But anyway, are these boss fights actually any good?

Well, in my view, yes, they are. Each Koopaling will assume a Wonder Form, and these all impressed me with their creativity. For instance, Wendy becomes almost like a Cheep Cheep, while Morton turns into a puppet-like creature, controlled by a malevolent pair of Lakitu (Lakitus? Lakitii?). These battles are engaging and bursting with imagination, although I certainly found them to be on the easy side — I don’t think I lost a single life to any Koopaling.

Best bit

Ninji dancing in Super Mario Bros. Wonder – Nintendo Switch 2 Edition + Meetup in Bellabel Park

(Image credit: Nintendo)

I absolutely adored the musical levels, like Piranha Plants on Parade and Ninji Jump Party. Bounding to the beat was seriously joy-inducing, and watching these characters jive along to the beat was magical.

Still, the charismatic designs of each boss, and figuring out how to take them down was entertaining, and I expect that most fans will enjoy these battles.

Another new addition I had fun with was the Toad Brigade Training Courses. Here, you’ll take on a range of challenges, including time-restricted courses, as well as levels where you can’t touch an enemy, to name a couple. These are usually pretty quick to blast through, and some genuinely offer a challenge, making them ideal to dip into between worlds, or when you’ve got a few spare minutes to play.

By completing Training Courses, you’ll earn Bellabel Water, which can be exchanged for flowers and used to decorate Bellabel Park. You might adorn a Wiggler Topiary with fungi, or you may even cover your courtyard in Butterfly Bloom petals. But to be honest, I didn’t get any kicks out of decorating — there’s not much of an incentive to do so, and you could easily neglect this feature entirely without missing out on anything substantial.

However, you can also use Bellabel Water at the shop or the Fountain area, which will earn you items like flowers, but also reactions and instruments. Reactions can be used to communicate during online play, while the instruments can be collected to flesh out a Poplin band. And both of these felt like better rewards than the decorative flowers to me. But I still think there could be a better incentive for completing Training Courses, like unlockable costumes for Mario and friends, for example.

Mario Party lite

Online multiplayer race in Super Mario Bros. Wonder – Nintendo Switch 2 Edition + Meetup in Bellabel Park

(Image credit: Nintendo)

We’ve spoken about the new single-player content, which is pretty good overall. However, it’s the multiplayer additions that have been placed front and center in much of this game’s marketing.

And I have to say, I found the multiplayer games to be a bit of a mixed bag. Nintendo set up a session for me, and a few fellow gaming journalists to duke it out in online minigames, and although there were some fun highlights, I was left feeling pretty conflicted.

Many of these online minigames felt reminiscent of Mario Party. For instance, there are games where you’ll race in a roller-skate or even with a propeller flower, and I found the racing games to be some of the best. Totally not because they were some of the only ones I’d win…

However, there are more options. One that stuck out was a hide-and-seek game, where two players can morph into a block or coin, while others are tasked with hunting them down and tagging them. If you’re ‘it’ when the time runs out, you lose, and this setup created a couple of last-second twists. It’s fun for a little while, but I didn’t feel compelled to play this game more than a few times.

You can also access competitive and co-op minigames when playing locally, with options including Yoshi enemy-eating contests, games where you use mouse mode to assist players through a course, and a relay where you have to get a Bob-omb to the finish line before it explodes. There’s a decent amount of variety, but it’s nothing compared to the eclectic collection of minigames in Super Mario Party Jamboree, for instance.

Overall, I’d argue that the multiplayer additions are…alright. Some of the attractions did put a smile on my face — but only for a few minutes, and they didn’t have the same chaotic and addictive edge that Mario Party minigames possess. Sure, if you’re looking for some quick multiplayer fun, the attractions are by no means bad. But can I see myself coming back to these for years to come — just as I’ve done with Jamboree’s minigames? I don’t think so.

Super Mario Bros. Wonder – Nintendo Switch 2 Edition + Meetup in Bellabel Park, online multiplayer leaderboard

(Image credit: Nintendo)

A wonderful core-experience, re-planted

Even if the multiplayer content didn’t blow me away, it’s worth noting that the core Super Mario Bros. Wonder experience is better than ever on Nintendo Switch 2.

There are a few new additions, including a new Assist Mode which prevents you from taking damage — ideal for younger players. There’s also the option to play as fan-favorite princess Rosalina, while a second player can take on the role of Co-Star Luma, and use mouse mode controls to defeat enemies and collect coins.

But there’s more! You can also skip around with the Super Flower Pot power-up, which enables you to hover in the air and throw petals upwards to attack enemies. And of course, badges — which enhance abilities or provide new ways to progress through a level — are back. But this time, you can make use of new Dual Badges, which combine the powers of two badges into one — like Parachute Cap and Boosting Spin Jump, for example. The badge system was already a phenomenal way to add depth and customizability to the game, so expanding that further was always going to be a positive for me.

All of these additions are most welcome, and I loved making use of the new Dual Badges to experience levels in a brand new way.

Super Mario Bros. Wonder – Nintendo Switch 2 Edition + Meetup in Bellabel Park, Mario gets a Bellabel Flower

(Image credit: Nintendo)

Oh, and it’s also worth mentioning that the main game itself is absolutely exquisite once more. The game is filled with phenomenal level design, and Wonder Flowers provide a psychedelic take on classic 2D Mario that’s absolutely intoxicating.

The game is packed with so many stand-out moments, from transforming into a blob, a wrecking ball, or Goomba, through to riding on a flying horde of bulls. This zaniness is something the somewhat bland New Super Mario Bros. series was missing, and if you’ve never played Super Mario Bros. Wonder before, this version is a must-buy.

And this really is the definitive way to play, thanks to the game’s improved graphics on Nintendo Switch 2. I tried comparing this new version to the original Switch alternative — which just so happens to be bundled in with this game — and the difference was night and day.

Characters and enemies alike appear way sharper on the Nintendo Switch 2 edition, with details like Mario’s moustache or writing on his cap appearing substantially clearer. On top of this, colors pop beautifully on this 4K release, with intense pinks and deep reds cutting through with vigor. The overall presentation is great on Switch 2, and pair that with basically faultless 60fps gameplay, and you’ve got great all-round performance.

So, I suppose we should wrap things up now, shouldn't we? The ludicrously long-titled Super Mario Bros. Wonder – Nintendo Switch 2 Edition + Meetup in Bellabel Park is certainly the definitive way to play through the greatest 2D Mario game in many a year. The improved visuals, inclusion of new characters, and introduction of Dual Badges are all great to see.

Most of the new single player content is enjoyable too, with some entertaining albeit easy boss fights and fast-paced Training Courses. Multiplayer attractions are a mixed bag, and I’m not sure they’re going to offer the long-standing appeal of Mario Party minigames. As a result, I’m not sure this edition is a must-buy for those upgrading from the original Super Mario Bros. Wonder — unless you really want to scrap the Koopalings, that is. But for first-time players, this Switch 2 revamp is a great overall package, and I’d highly recommend scooping it up.

All characters celebrate in Super Mario Bros. Wonder – Nintendo Switch 2 Edition + Meetup in Bellabel Park

(Image credit: Nintendo)

Should you play Super Mario Bros. Wonder – Nintendo Switch 2 Edition + Meetup in Bellabel Park?:

Morton in Super Mario Bros. Wonder – Nintendo Switch 2 Edition + Meetup in Bellabel Park

(Image credit: Nintendo)

Play it if...

Don't play it if...

Accessibility features

Although there aren’t a ton of accessibility features in this game, the settings menu does enable you to make some changes. For instance, you can select a number of spoken and text languages, adjust the camera, alter some controls, and have rumble turned on or off. Unfortunately, there’s nothing like a colorblind mode or similar.

How I reviewed Super Mario Bros. Wonder – Nintendo Switch 2 Edition + Meetup in Bellabel Park:

Super Mario Bros. Wonder – Nintendo Switch 2 Edition + Meetup in Bellabel Park, all Bellabel Flowers

(Image credit: Nintendo)

I spent in excess of 25 hours playing through Super Mario Bros. Wonder – Nintendo Switch 2 Edition + Meetup in Bellabel Park. During this time, I played through the entire main game, regained all of the Bellabel Flowers, and even played multiplayer minigames online.

For the most part, I played the game in docked mode, with my Switch 2 console hooked up to the Sky Glass Gen 2 TV and my Marshall Heston 120 soundbar. However, I did also enjoy playing in handheld mode, and I occasionally connected up the Sony WH-1000XM6 headphones to my console when doing so.

More generally, I’ve reviewed a whole lot of games for TechRadar, including Switch 2 titles like Kirby Air Riders and Drag x Drive. I’ve also owned the Switch 2 since launch, and have been playing Mario games for decades, with my favorite entry in the series being Super Mario Odyssey (sorry, Super Mario Galaxy fans).

First reviewed March 2026

TOPICS
Harry Padoan
Staff Writer

Harry is a Reviews Staff Writer for TechRadar. He reviews everything from party speakers to wall chargers and has a particular interest in the worlds of audio and gaming. Harry has a background in business tech journalism, particularly around the telecoms industry.

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