graphics
Latest about graphics

Intel’s first Universal Windows Driver bolsters support for auto-tuning graphics settings
By Darren Allan published
Following in the footsteps of universal apps, universal drivers are designed to seamlessly provide support across all devices.

Undocked Nintendo Switch will be massively slower, according to leaked specs
By Harry Domanski published
Go roaming and you’ll see a 60% drop in GPU power

Spaceship screens, superhero suits and sci-fi smartphones: designing UI for movies
By Becca Caddy published
TechRadar talks to motion graphics designer Gordon Spurs about how he dreams up futuristic tech and interfaces for sci-fi blockbusters.

Apple reportedly has a fix for new MacBook Pro’s graphics gremlins
By Darren Allan published
Cure will be bundled up with the next incarnation of macOS Sierra.

How to install and configure graphics drivers in Linux
By Afnan Rehman published
Want to get the best performance in the latest games on Linux? Here's which graphics driver will give you the biggest boost.

Two years in, USB Type-C still isn't up to snuff
By Gabe Carey published
Nearing its second anniversary, USB-C still thinks it's the connection interface of the future.

If Apple starts making its own GPU, what will it mean for iPhone gaming?
By Jeremy Laird published
Analysis Apple has a track record for doing things its own way. Is in-house graphics for its iPhones and iPads the next step?

AMD's new High Bandwidth Memory will power the graphics cards of the future
By David Nield published
HBM brings with it a significant jump in performance with smaller and more power-efficient chips.
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