Players are apparently spending 'tens of hours' building factories in Arknights: Endfield as dev says the 'sandbox' mechanics set the game apart
Factorio plus Genshin Impact seems like a winning combo
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- Arknights: Endfield is proving popular with players, according to developer Hypergryph
- Its apparently down to its unique factory building mechanics
- The studio says players spent more time playing Arknights: Endfield on average than "other similar games" thanks to them
Arknights: Endfield might look similar to countless anime-inspired free-to-play gacha games, but its unique blend of base-building factory management and action role-playing game (RPG) combat is quite unlike anything else on the market.
It's basically Factorio meets Genshin Impact, and this distinct formula has won over plenty of players, according to developer Hypergryph. Speaking with GamesRadar+, lead developer Ryan argued that in other titles, "players cannot influence the world," whereas in Arknights: Endfield, "the factory building part introduced some of the experience from the sandbox games, which makes players feel different."
He added that players spent more time in Arknights: Endfield on average than "other similar games" and that it's "because of the sandbox." They are putting "a lot more time in the game than we expected," he continued, with some spending "tens of hours in the system" building virtual supply chains.
Article continues below"We still think that players are expecting something new," he summarized. "For some open-world RPG gacha games, for some titles, they are so similar that players go into the game for one hour and they know what will happen in the next 20 hours."
Arknights: Endfield reached more than 35 million pre-registrations before it was released back in January 2026 and is available now for PlayStation 5, PC, and mobile phones. A spin-off title set in the popular Arknights universe, it's clearly managed to attract a decent audience in a very competitive space.

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Dash is an experienced tech journalist who specializes in video games, electronic entertainment products, and the wider industry that surrounds them. He currently serves as the Gaming Editor at TechRadar, leading our review, preview, feature, and news coverage of the latest and greatest releases.
Before joining the team, he was Contributing Writer at PLAY (formerly Official PlayStation Magazine UK) and has written articles for many of the UK's other biggest gaming magazines including the likes of Edge, PC Gamer, and SFX.
Now, when he's not getting his greasy little mitts on the newest hardware or gaming gadget, he can be found listening to J-pop or feverishly devouring the latest Nintendo Switch otome.
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