News

Resident Evil Veronica producer says Capcom changed the title to fit the series' naming pattern which follows the individual themes attached to each entry — 'It's usually one word that is really iconic or connected to the concept of the game'
By Demi Williams published
Resident Evil Veronica isn't called 'Code Veronica' like the original title, because it follows the naming convention of the remake series.

Resident Evil Veronica hype is here, as it reaches a million wishlists
By Isaiah Williams published
Capcom has delivered some of the best hits across multiple of its well known franchises, and Resident Evil Veronica may very well continue the trend.

Spyro: A Realm Beyond studio CEO says there was no 'pushback' to becoming independent from Activision Blizzard, but the process and planning the game at the same time was 'complex' — 'I think that was the biggest challenge'
By Demi Williams published
Toys for Bob has said there was no "pushback" from Activision Blizzard when it chose to become independent, but the process was "complex."

'For Spyro: A Realm Beyond, we are very much focused on making it an accessible adventure' — Toys for Bob wants the next Spyro game to be an 'approachable entry' in the series
By Demi Williams published
Toys for Bob wants Spyro: A Realm Beyond to be an "approachable" new entry in the series, for both long-time fans and new players.

Alien: Isolation 2 creative director confirms the sequel will draw inspiration from the original movie — 'Authenticity is the lens we do everything through'
By Demi Williams published
Creative Assembly has confirmed that Alien: Isolation 2 will take place months after the first game and is once again inspired by the first Alien movie.
Latest Reviews

Razer Huntsman V3 Tenkeyless 8KHz review: a super tweakable analog board that lacks feedback
By Lewis Maddison published
The new Razer Huntsman features a mind-boggling set of tweaks — but how well do they actually work?

Corsair Galleon 100 SD review: Stream Deck meets K70, complete with all the bells and whistles
By Zak Storey published
Corsair's Galleon 100 SD keyboard is a confusing thing. Good? Yes. But the software stack leaves a lot to be desired.

HyperX Origins 2 1800 review: a satisfying mechanical board with versatile hardware but limited software
By Lewis Maddison published
The HyperX Origins 2 1800 promises pure mechanical excellence — but how does it fare in the modern gaming keyboard landscape?

SteelSeries Aerox 3 Wireless Gen 2 review: same bones, sharper bite
By Rob Webb published
The SteelSeries Aerox 3 Wireless Gen 2 is a focused, lightweight wireless gaming mouse that delivers meaningful upgrades over its predecessor.
PC Gaming

Resident Evil Veronica producer says Capcom changed the title to fit the series' naming pattern which follows the individual themes attached to each entry — 'It's usually one word that is really iconic or connected to the concept of the game'
By Demi Williams published
Resident Evil Veronica isn't called 'Code Veronica' like the original title, because it follows the naming convention of the remake series.

Spyro: A Realm Beyond studio CEO says there was no 'pushback' to becoming independent from Activision Blizzard, but the process and planning the game at the same time was 'complex' — 'I think that was the biggest challenge'
By Demi Williams published
Toys for Bob has said there was no "pushback" from Activision Blizzard when it chose to become independent, but the process was "complex."

'For Spyro: A Realm Beyond, we are very much focused on making it an accessible adventure' — Toys for Bob wants the next Spyro game to be an 'approachable entry' in the series
By Demi Williams published
Toys for Bob wants Spyro: A Realm Beyond to be an "approachable" new entry in the series, for both long-time fans and new players.

Alien: Isolation 2 creative director confirms the sequel will draw inspiration from the original movie — 'Authenticity is the lens we do everything through'
By Demi Williams published
Creative Assembly has confirmed that Alien: Isolation 2 will take place months after the first game and is once again inspired by the first Alien movie.
Nintendo

Spyro: A Realm Beyond studio CEO says there was no 'pushback' to becoming independent from Activision Blizzard, but the process and planning the game at the same time was 'complex' — 'I think that was the biggest challenge'
By Demi Williams published
Toys for Bob has said there was no "pushback" from Activision Blizzard when it chose to become independent, but the process was "complex."

'For Spyro: A Realm Beyond, we are very much focused on making it an accessible adventure' — Toys for Bob wants the next Spyro game to be an 'approachable entry' in the series
By Demi Williams published
Toys for Bob wants Spyro: A Realm Beyond to be an "approachable" new entry in the series, for both long-time fans and new players.

Alien: Isolation 2 creative director confirms the sequel will draw inspiration from the original movie — 'Authenticity is the lens we do everything through'
By Demi Williams published
Creative Assembly has confirmed that Alien: Isolation 2 will take place months after the first game and is once again inspired by the first Alien movie.

Toys for Bob dev says the team tried to capture 'the feeling that we fell in love with' when developing Spyro: A Realm Beyond instead of worrying about features first
By Demi Williams published
Toys for Bob focused on recapturing how the team felt about the Spyro series when making A Realm Beyond, rather than worrying about which features to include.
Playstation

Resident Evil Veronica producer says Capcom changed the title to fit the series' naming pattern which follows the individual themes attached to each entry — 'It's usually one word that is really iconic or connected to the concept of the game'
By Demi Williams published
Resident Evil Veronica isn't called 'Code Veronica' like the original title, because it follows the naming convention of the remake series.

Spyro: A Realm Beyond studio CEO says there was no 'pushback' to becoming independent from Activision Blizzard, but the process and planning the game at the same time was 'complex' — 'I think that was the biggest challenge'
By Demi Williams published
Toys for Bob has said there was no "pushback" from Activision Blizzard when it chose to become independent, but the process was "complex."

'For Spyro: A Realm Beyond, we are very much focused on making it an accessible adventure' — Toys for Bob wants the next Spyro game to be an 'approachable entry' in the series
By Demi Williams published
Toys for Bob wants Spyro: A Realm Beyond to be an "approachable" new entry in the series, for both long-time fans and new players.

Alien: Isolation 2 creative director confirms the sequel will draw inspiration from the original movie — 'Authenticity is the lens we do everything through'
By Demi Williams published
Creative Assembly has confirmed that Alien: Isolation 2 will take place months after the first game and is once again inspired by the first Alien movie.

Fighting enemies in Stranger Than Heaven feels a bit like wading through soup — sloppy and slow
By Dashiell Wood published
The dodgy combat system of Stranger Than Heaven makes a poor impression at Summer Game Fest 2026.

'We want the player to kind of get lost in the world and 'force' them to have fun' — Control Resonant lead level designer teases new 'dungeons' and encourages players to explore the open world and engage in side content
By Demi Williams published
Remedy Entertainment wants players to discover and engage in side content in Control Resonant's open environment alongside the main story.
Xbox

Resident Evil Veronica producer says Capcom changed the title to fit the series' naming pattern which follows the individual themes attached to each entry — 'It's usually one word that is really iconic or connected to the concept of the game'
By Demi Williams published
Resident Evil Veronica isn't called 'Code Veronica' like the original title, because it follows the naming convention of the remake series.

Spyro: A Realm Beyond studio CEO says there was no 'pushback' to becoming independent from Activision Blizzard, but the process and planning the game at the same time was 'complex' — 'I think that was the biggest challenge'
By Demi Williams published
Toys for Bob has said there was no "pushback" from Activision Blizzard when it chose to become independent, but the process was "complex."

'For Spyro: A Realm Beyond, we are very much focused on making it an accessible adventure' — Toys for Bob wants the next Spyro game to be an 'approachable entry' in the series
By Demi Williams published
Toys for Bob wants Spyro: A Realm Beyond to be an "approachable" new entry in the series, for both long-time fans and new players.

Alien: Isolation 2 creative director confirms the sequel will draw inspiration from the original movie — 'Authenticity is the lens we do everything through'
By Demi Williams published
Creative Assembly has confirmed that Alien: Isolation 2 will take place months after the first game and is once again inspired by the first Alien movie.

Fighting enemies in Stranger Than Heaven feels a bit like wading through soup — sloppy and slow
By Dashiell Wood published
The dodgy combat system of Stranger Than Heaven makes a poor impression at Summer Game Fest 2026.

'We want the player to kind of get lost in the world and 'force' them to have fun' — Control Resonant lead level designer teases new 'dungeons' and encourages players to explore the open world and engage in side content
By Demi Williams published
Remedy Entertainment wants players to discover and engage in side content in Control Resonant's open environment alongside the main story.











