News

Diablo 5 devs say that the game's player character will have a "unique bond" with Diablo himself
By Rob Dwiar Published
Diablo 5 developers shed a little bit of light on the player character, the Heir of Westmarch, during BlizzCon 2026.

Diablo 5's Sanctuary has become 'an outpost of hell' where 'humanity has fallen into ruin' which paints an incredibly bleak picture that I can't wait for
By Rob Dwiar Published
Diablo 5's version of Sanctuary has been totally overrun by the forces of hell, say the devs behind the game.

NYT Connections hints and answers for Sunday, September 13 (game #1190)
By Johnny Dee Published
Looking for NYT Connections answers and hints? Here's all you need to know to solve today's game, plus my commentary on the puzzles.

Diablo 5 announced and fully embraces bleakness, defeat, darkness, and hopelessness for Sanctuary, as Blizzard also confirms Diablo 4 is coming to Switch 2
By Rob Dwiar Published
Diablo V was a surprise announcement at BlizzCon 2026 and looks to double down on the darkness of its predecessor

Tomb Raider: Legacy of Atlantis creative director confirms the game has difficulty levels for combat, puzzles, and traversal that can be individually tweaked — 'We have prepared it in a way that I'm pretty sure everyone can set it to their own pleasure
By Demi Williams Published
Tomb Raider: Legacy of Atlantis will feature difficulty-scaling levels, which offer players a personalized experience.
Latest Reviews

Boulies Master Rex (2026) review: a firm yet comfortable gaming chair with interesting armrests
By Lewis Maddison Published
Boulies has a new version of its plush Master Rex gaming chair — but is it an improvement over the old model?

Marvel's Wolverine review: not quite Spider-Man
By Matt Cabral Last updated
Insomniac Games trades open-world web-swinging for scripted blood-spilling in a solid superhero romp.

Scuf Valor Wired with TMR review: this Xbox controller offers ace features at a great price
By Josh Russell Published
The new Scuf Valor Wired controller I tested rocks great features such as TMR thumbsticks and dual-mode triggers for a truly fantastic price.

Lord Of The Rings: War In The North Legacy Edition review: A competent orc-slicing adventure
By Matt Evans Published
Lord of the Rings: War In The North Legacy Edition is an inconsistent grey-brown mess at times, but a surprisingly deep action RPG experience at others.
PC Gaming

Diablo 5 devs say that the game's player character will have a "unique bond" with Diablo himself
By Rob Dwiar Published
Diablo 5 developers shed a little bit of light on the player character, the Heir of Westmarch, during BlizzCon 2026.

Diablo 5's Sanctuary has become 'an outpost of hell' where 'humanity has fallen into ruin' which paints an incredibly bleak picture that I can't wait for
By Rob Dwiar Published
Diablo 5's version of Sanctuary has been totally overrun by the forces of hell, say the devs behind the game.

Diablo 5 announced and fully embraces bleakness, defeat, darkness, and hopelessness for Sanctuary, as Blizzard also confirms Diablo 4 is coming to Switch 2
By Rob Dwiar Published
Diablo V was a surprise announcement at BlizzCon 2026 and looks to double down on the darkness of its predecessor

Six years later, the PS5 is still light on exclusives — but this space-age shooter is an absolute must-play
By Jamie Richards Published
Returnal can be a punishing playthrough, but its many mysteries kept me coming back again and again.

Tomb Raider: Legacy of Atlantis creative director confirms the game has difficulty levels for combat, puzzles, and traversal that can be individually tweaked — 'We have prepared it in a way that I'm pretty sure everyone can set it to their own pleasure
By Demi Williams Published
Tomb Raider: Legacy of Atlantis will feature difficulty-scaling levels, which offer players a personalized experience.

'Part of the motive was making the player feel immersed in the experience and exposed' — Rebellion says '90s cassette futurism' inspired Alien Deathstorm with an engineer protagonist who 'felt like a natural fit'
By Demi Williams Published
Rebellion has revealed the influences behind Alien Deathstorm and explained why it chose an engineer protagonist for its first-person survival horror game.
Nintendo

Diablo 5 devs say that the game's player character will have a "unique bond" with Diablo himself
By Rob Dwiar Published
Diablo 5 developers shed a little bit of light on the player character, the Heir of Westmarch, during BlizzCon 2026.

Diablo 5's Sanctuary has become 'an outpost of hell' where 'humanity has fallen into ruin' which paints an incredibly bleak picture that I can't wait for
By Rob Dwiar Published
Diablo 5's version of Sanctuary has been totally overrun by the forces of hell, say the devs behind the game.

Diablo 5 announced and fully embraces bleakness, defeat, darkness, and hopelessness for Sanctuary, as Blizzard also confirms Diablo 4 is coming to Switch 2
By Rob Dwiar Published
Diablo V was a surprise announcement at BlizzCon 2026 and looks to double down on the darkness of its predecessor

Tomb Raider: Legacy of Atlantis creative director confirms the game has difficulty levels for combat, puzzles, and traversal that can be individually tweaked — 'We have prepared it in a way that I'm pretty sure everyone can set it to their own pleasure
By Demi Williams Published
Tomb Raider: Legacy of Atlantis will feature difficulty-scaling levels, which offer players a personalized experience.
Playstation

Diablo 5 devs say that the game's player character will have a "unique bond" with Diablo himself
By Rob Dwiar Published
Diablo 5 developers shed a little bit of light on the player character, the Heir of Westmarch, during BlizzCon 2026.

Diablo 5's Sanctuary has become 'an outpost of hell' where 'humanity has fallen into ruin' which paints an incredibly bleak picture that I can't wait for
By Rob Dwiar Published
Diablo 5's version of Sanctuary has been totally overrun by the forces of hell, say the devs behind the game.

Diablo 5 announced and fully embraces bleakness, defeat, darkness, and hopelessness for Sanctuary, as Blizzard also confirms Diablo 4 is coming to Switch 2
By Rob Dwiar Published
Diablo V was a surprise announcement at BlizzCon 2026 and looks to double down on the darkness of its predecessor

Tomb Raider: Legacy of Atlantis creative director confirms the game has difficulty levels for combat, puzzles, and traversal that can be individually tweaked — 'We have prepared it in a way that I'm pretty sure everyone can set it to their own pleasure
By Demi Williams Published
Tomb Raider: Legacy of Atlantis will feature difficulty-scaling levels, which offer players a personalized experience.

'Part of the motive was making the player feel immersed in the experience and exposed' — Rebellion says '90s cassette futurism' inspired Alien Deathstorm with an engineer protagonist who 'felt like a natural fit'
By Demi Williams Published
Rebellion has revealed the influences behind Alien Deathstorm and explained why it chose an engineer protagonist for its first-person survival horror game.

Fool's Theory says the biggest 'challenge' developing Songs of the Past was making sure Dandelion's story didn't 'steal the show' since The Witcher 3 is about Geralt — 'There was a very big effort put into this fine balancing of the narrative'
By Demi Williams Published
CD Projekt Red and Fool's Theory have said that developing The Witcher 3: Wild Hunt's third expansion, Songs of the Past, came with some narrative challenges and pressure to deliver.
Xbox

Diablo 5 devs say that the game's player character will have a "unique bond" with Diablo himself
By Rob Dwiar Published
Diablo 5 developers shed a little bit of light on the player character, the Heir of Westmarch, during BlizzCon 2026.

Diablo 5's Sanctuary has become 'an outpost of hell' where 'humanity has fallen into ruin' which paints an incredibly bleak picture that I can't wait for
By Rob Dwiar Published
Diablo 5's version of Sanctuary has been totally overrun by the forces of hell, say the devs behind the game.

Diablo 5 announced and fully embraces bleakness, defeat, darkness, and hopelessness for Sanctuary, as Blizzard also confirms Diablo 4 is coming to Switch 2
By Rob Dwiar Published
Diablo V was a surprise announcement at BlizzCon 2026 and looks to double down on the darkness of its predecessor

Tomb Raider: Legacy of Atlantis creative director confirms the game has difficulty levels for combat, puzzles, and traversal that can be individually tweaked — 'We have prepared it in a way that I'm pretty sure everyone can set it to their own pleasure
By Demi Williams Published
Tomb Raider: Legacy of Atlantis will feature difficulty-scaling levels, which offer players a personalized experience.

'Part of the motive was making the player feel immersed in the experience and exposed' — Rebellion says '90s cassette futurism' inspired Alien Deathstorm with an engineer protagonist who 'felt like a natural fit'
By Demi Williams Published
Rebellion has revealed the influences behind Alien Deathstorm and explained why it chose an engineer protagonist for its first-person survival horror game.

Fool's Theory says the biggest 'challenge' developing Songs of the Past was making sure Dandelion's story didn't 'steal the show' since The Witcher 3 is about Geralt — 'There was a very big effort put into this fine balancing of the narrative'
By Demi Williams Published
CD Projekt Red and Fool's Theory have said that developing The Witcher 3: Wild Hunt's third expansion, Songs of the Past, came with some narrative challenges and pressure to deliver.







