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Persona 4 Revival plays fantastically, but I'm still not convinced it's an essential remake of Golden
By Alan Wen Published
Do we really need a Persona 4 Golden remake? I'm not sure after going hands-on at Gamescom 2026.

GTA 6 is getting two limited Vice City-inspired DualSense wireless controllers
By Demi Williams Published
Sony is launching two limited-edition DualSense wireless controllers inspired by Grand Theft Auto 6, and you can pre-order them next week.

CD Projekt Red's boss is confident consoles will survive the RAMpocalypse
By Isaiah Williams Published
The games industry is in a precarious situation due to the RAM crisis, but CD Projekt Red's boss has faith that all will be well.

This developer just shut down a free-to-play game by releasing an offline version with no microtransactions for fans to keep playing
By Dashiell Wood Published
Ironically, Let it Die is being kept alive after its live service shut down.

Nvidia's DLSS 5 isn't what you think it is, and I tested it at Gamescom
By Isaiah Williams Published
Nvidia's DLSS 5 has come a long way since its first reveal, and the latest incarnation of the tech left me pleasantly surprised.

Sony's new free streaming service for PS5 features content from Crunchyroll and Fox
By Rowan Davies Published
Live TV on PS5 is Sony's new free streaming service, and it packs over 100 live channels across movies, shows, sports, and more.

Asobo Studio says it would 'love' to make a modern-day entry in the A Plague Tale series, since Naughty Dog's The Last of Us 'was a big inspiration'
By Demi Williams Published
Asobo Studio has said it "would love" to make a new Plague Tale game set in the modern day, since Naughty Dog's The Last of Us influenced the series.

Analysts say getting GTA 6 to run at 60fps is 'extremely unlikely on console hardware,' as Rockstar confirms 30fps limit
By Demi Williams Published
Tech analysts have suggested that getting Grand Theft Auto 6 to run smoothly at 60 frames per second would be a massive challenge on console.

Rockstar reveals it built a GTA 6 team that focused solely on creating more realistic NPCs with over 600,000 animations — twice as many as Red Dead Redemption 2 had
By Demi Williams Published
According to Rockstar Games, the team went above and beyond to create Grand Theft Auto 6's grand scale and sense of realism.
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