Starfield originally had a voiced protagonist, but scrapped it to allow players freedom to be who they want

A lone wanderer in Starfield
(Image credit: Bethesda)

Bethesda’s ambitious space-exploration RPG Starfield is right around the corner, and it’s now been explained why the title features an unvoiced protagonist, despite having over 200,000 lines of voiced dialogue.

Starfield’s character creation will not only allow players to customize their in-game appearance, but it will also give the option to select a background and traits, so it’s unlikely that any two protagonists will be exactly the same. 

“There was a time in the industry where every protagonist was voiced,” he continued. “It was a AAA thing. We started realizing, ‘You know what, maybe that’s not the case, maybe fans will actually enjoy the game even more.’”

Ultimately, this decision ended up being “really freeing” for Bethesda - Pagliarulo added: “It was not having a voiced protagonist that allowed us to create such a big world.” It certainly is a big world, too - Bethesda’s Pete Hines recently teased that he's still not done with the game after 160 hours. Needless to say, players are going to be very busy, very soon.

If you still need to pre-order Starfield, you can find out everything you need to know (including about the different special editions) in our Starfield pre-order guide. You can also check out more upcoming games in our roundup of new Xbox Series X games. 

Catherine Lewis
News Writer, TechRadar Gaming

Catherine is a News Writer for TechRadar Gaming. Armed with a journalism degree from The University of Sheffield, she was sucked into the games media industry after spending far too much time on her university newspaper writing about Pokémon and cool indie games, and realising that was a very cool job, actually. She previously spent 19 months working at GAMINGbible as a full-time journalist. She loves all things Nintendo, and will never stop talking about Xenoblade Chronicles.