Diablo 4 is will arrive in June, later this year. This means that the long-awaited dungeon-crawling RPG is now well within reach, and from what we've seen, it's shaping up to be a return to form for the series.
A lot has changed in the almost 11 year period since Diablo 3 came out. For one, we have much more powerful hardware, as evidenced by Diablo 4's visual fidelity and open-world scope. This is still the Diablo you know and love, but things seem to have been modernized across the board.
Diablo 4 received a round of previews last year, allowing us to go hands on with the beta for 10 hours. We concluded that Diablo 4 drags the series’ demon-slaying, loot-harvesting delight into the 2020s. Now that we have plenty of info on Diablo 4, here's everything we know about the game so far.
Diablo 4: Cut to the chase
- What is it? The next installment in the beloved RPG series
- When can I play it? June 6, 2023
- What can I play it on? Xbox One, PS4, PC, PS5, Xbox Series X|S
Diablo 4 release date and platforms
Diablo 4 will launch on June 6, 2023 on PS5, Xbox Series X/S, PS4, Xbox One, and PC. This was revealed during The Game Awards 2022, where a new trailer was shown off. This puts the game among some stiff competition, with Final Fantasy 16 also launching that month.
Fans are no doubt delighted to hear that they don't have too long to wait to play Diablo 4. The game had been known about for years before finally being announced, and then there was a hefty wait to get a release date. For now, Blizzard is targeting June 6, 2023, but this is obviously subject to change. If it does, this page will be updated. In terms of Xbox Game Pass, Diablo 4 is not planned to launch on the service, but could arrive some time after release.
Diablo 4 trailers
The latest trailer for Diablo 4 was shown off alongside the announcement of an upcoming beta period. It's actually the intro cinematic for the game, giving us an idea as to what we should expect from the main story.
Whereas previous Diablo 4 footage has focused on setting the tone of the game, this intro is actually ripped straight out of the opening hour of the game. Most interesting is the fact that your in-game character will actually be the one in the cutscene. This is a new feature for the Diablo series, and should hopefully help to give things a more personal touch depending on the player. Check it out below:
We've included some key Diablo 4 trailers throughout this article but you can find all the Diablo 4 trailers that have been release to date on the game's official YouTube channel. (opens in new tab)
Diablo 4 story and setting
For those who haven't been following along in the in-game events, Diablo 4 will be set after Diablo 3: Reaper of Souls.
The gates of heaven have been closed after Malthael, the Angel of Death, destroyed much of Sanctuary. It's through Heaven's ignorance of the events transpiring in Sanctuary that Lilith is set lose from her prison.
In an interview with AusGamers Diablo 4's Game Director Luis Barriga and Art Director John Mueller have given an insight into the big ambitions the team has for Diablo 4 and its expansions. With Lilith acting as the main villain, rather than Diablo, Mueller has suggested that there will eventually be more to tell than this, with more characters and stories that could be told in expansions:
“Diablo IV is like the first chapter of a book. We want to tell a big story and we want to tell it, hopefully, for a very long time. Treating this like the first chapter of a book and Lilith as a key character in this story, it feels great knowing that there are still all these other characters that could come back in the future. Or, new characters that we haven’t seen before.”
We also know Diablo 4 is moving away from the conversation panes of Diablo 3. Instead, it's using a mixture of tool-generated and choreographed camera angles, which should improve both simple and complex NPC interactions. Diablo 4 also makes use of real-time cutscenes for some of the game’s more important narrative moments, alongside a more seamless transition back to player-controlled gameplay.
Diablo 4: gameplay
Diablo 4 takes an open-world approach, where players travel between hubs. There's five unique regions with a day/night cycle and ever-changing weather. Missions are non-linear and you're free to take them on however you'd like. Players can join each other at any time in the same world.
We had an interview with Diablo 4’s art director John Mueller and lead designer Joe Shely at BlizzCon 2021. This provided the chance to find out more about the series' shift to an open world and how it's going to work, especially with "each of its five regions being up to 10 times bigger than any of those in Diablo 3."
There's a Camp system which sees players find camps in the open world populated by different kinds of enemies. Mueller stresses that “every camp that the designers have done has been unique – there’s always cool little scriptures, lore bits, that kind of stuff”. Defeating the enemies in these camps frees residents of Sanctuary with knock-on effects that show off this reactive world. There's also mounts, which help players move around the open world quickly.
Like previous entries, you'll spend a lot of time in dungeons - all of which will be randomly generated in a similar way to Diablo 3.
During BlizzCon 2021, we also received a deep-dive into some of Diablo 4’s PvP elements. PvP is accessible in the Fields of Hatred, areas integrated seamlessly into the main game’s open world with a mix of PvE and PvP gameplay, and it's optional. Upon entering these areas, there's . While you can kill one another, players have monsters to contend with too, and it’s possible to team up.
The aim of the Fields of Hatred is to gather shards of hatred. These can be earned through killing other players or monsters to less violent acts. These shards can be lost if you die, you’ll have to take them to an altar to purify them, locking them in. Shards of Hatred are currency once purified, spendable at special vendors, so there is an incentive to collect them. Getting them is a high-risk, high-reward process.
Diablo 4 classes
As for character classes, Diablo 4 has five at launch. The Barbarian returns and can wield both double and single-handed weapons, packing four weapon slots. The Sorceress has AOE attacks that control the battlefield, turning into a ball of energy to incinerate enemies. The Druid has both animal companion NPCs and the ability to shapeshift. The Rogue allows for both melee and ranged builds, while the Necromancer can raise skeletal allies to overpower enemies.
We also know Diablo 4 will make big changes to skills and talents. Within the skill tree, all the branches contain skills and skill upgrades, while the roots hold powerful passive effects. As you level up, you'll earn skill points that can be spent in the upper 'Skills' section of the tree. This unlocks new skills and additional functionality for them, alongside unlocking Passive Points on the lower Passive section.
Diablo 4 beta
Blizzard has now announced a beta period for Diablo 4. Those who've pre-ordered the game can get access on March 17 - 19. Everyone else will be able to jump into the open beta on March 24 - 26. The beta includes the Prologue and first Act of the game.
Diablo 4 news
Leaked screenshots reveal a skippable campaign option
At the beginning of October, 2022, a Twitter user posted screenshots (opens in new tab) that appeared to be of Diablo 4. They have since been taken down, but the most interesting thing that could be gleaned from them is an option to skip Diablo 4's campaign. It's unclear as to whether this relates to multiple playthroughs, but if it does it could be a response to the backlash from Diablo 3 players who were unhappy about having to clear the campaign with each new character.