Razer Wolverine V2 Pro vs Scuf Reflex Pro: which high-end pad comes out on top?
Two pro gamepads go head to head
If you’re considering a premium PS5 controller in 2024, then the Razer Wolverine V2 Pro and Scuf Reflex Pro are two of the biggest third-party contenders. At TechRadar Gaming, we've used both controllers extensively and have put them both head-to-head to see which one is right for you.
Now, not all PS5 Pro controllers are created equally. That’s because the Razer Wolverine V2 Pro and the Scuf Reflex Pro take two different approaches to be considered the best high-end DualSense alternative. The former is a ground-up reimagining of the PS5’s gamepad, and the latter is a heavily modified version of Sony’s stock controller.
The Razer Wolverine V2 Pro is the first PS5 controller made by the boutique hardware brand. It’s the first Wolverine controller to go fully wireless, and strips out the haptic feedback and the adaptive triggers for a concentrated experience. It’s deliberately lightweight and no-frills on purpose, so if you’re after the competitive edge, you may find it here.
For
- Microswitch face buttons
- Excellent D-pad
- Decent battery life
Against
- Lacks DualSense features
- Doesn’t feel premium
- High price tag
The Scuf Reflex Pro is the mid-range offering from the Reflex line of custom-tuned controllers. Armed with a sleek, high-performance grip, remappable rear paddles, and a vast amount of customization, this is the controller for you. You’re paying a high price tag to get an enhanced DualSense controller.
For
- Unparalleled customization
- Rear paddles work well
- Feels great in the hand
Against
- Poor battery life
- Expensive
Razer Wolverine V2 Pro vs Scuf Reflex Pro
The Scuf Reflex Pro is the older of the two PS5 controllers, having launched in December 2021. The Pro variant retails for $219.99 / £219.99 (roughly AU$315) and is now available worldwide. The main difference between this version and the standard Reflex model is the textured grip, which sells for $20 / £20 / AU$28 cheaper.
Now, that’s very much the starting point for the Scuf Reflex Pro, as you could pay more depending on how you customize it. Specific color schemes and designs can increase the asking price, especially if you want to add things. In contrast, the Razer Wolverine V2 Pro comes in the PlayStation white color scheme and is available in the US, the UK, and Australia for $249.99 / £249.99 / $AU339.95.
Razer Wolverine V2 Pro vs Scuf Reflex Pro: Design and Features
The Razer Wolverine V2 Pro is a bigger and wider controller than the standard DualSense. You’ll immediately notice the wildly different D-pad, which is entirely mechanical and features an eight-way gate for tactile inputs. This extends to the face buttons, too. Low-actuation microswitch buttons, bumpers, and a lightweight feel are in play for a gamepad entirely geared around a particular niche type of gamer. You’ve also got stick placement much more at home with the best Xbox controllers than the typical in-line PlayStation setup.
To achieve a lighter feel, the Razer Wolverine V2 Pro lacks key DualSense features, such as haptic feedback (vibration) and adaptive triggers. In their stead, you’ve got trigger stops which can give you an instant click or the full-pull. I found that these hairline trigger stops didn’t feel particularly great, and the full-force of the triggers lacked the same weight and premium feel of the DualSense’s, but the option is appreciated.
I’ll make things easy for you regarding the Scuf Reflex Pro’s overall design with one question. Do you like the DualSense controller? If the answer is ‘Yes,’ then you’ll enjoy the boutique brand’s innovations here because it’s essentially just a modified version of Sony’s regular gamepad. The critical difference is in the customization. Everything from the buttons to the triggers, sticks, faceplate, bumpers and more can be styled however you want.
The Razer Wolverine V2 Pro and the Scuf Reflex Pro have in common the remappable paddles on the rear of each controller. This means you can map functions such as face buttons to these back buttons, making for easy access when gaming competitively. I found they both worked as intended but with different approaches. The V2 Pro is tailored with a dedicated Razer controller smartphone app for iPhone and Android, with the Reflex Pro having a dedicated on-the-fly profile button for fast mapping as you go.
Where Razer’s PS5 controller pulls ahead significantly is in its battery life. You can expect anywhere from 10 to 28 hours of use, depending on if you enable or disable the Chroma RGB. By comparison, the Scuf Reflex Pro lasts around four to eight hours, depending on your usage, because it’s a DualSense controller at heart. If you hoped spending four times the cost of a DualSense on the Reflex Pro would fix the gamepad’s major fundamental flaw, then prepare to be disappointed.
Should I buy the Razer Wolverine V2 Pro or the Scuf Reflex Pro?
It all comes down to preference and the kinds of titles you play. If you enjoy a range of PS5 games, you may be better suited to the Scuf Reflex Pro, as you’re not losing haptic feedback and adaptive triggers. If you enjoy fighting games like Street Fighter 6, then the more responsive microswitch D-pad of the Wolverine V2 Pro is going to be superior. The same can be said for FPS games on PS5, as the instant triggers could help shave a few milliseconds off your response time.
If you enjoy the feel of the DualSense controller but want your own custom-shop version with a nice grip and decent remappable paddles, then the Scuf Reflex Pro is the pad for you. In contrast, should a lighter and more focused controller with asymmetric sticks and a better battery life be a priority, then you will want to go with the Razer Wolverine V2 Pro.
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Rhys is TRG's Hardware Editor, and has been part of the TechRadar team for more than two years. Particularly passionate about high-quality third-party controllers and headsets, as well as the latest and greatest in fight sticks and VR, Rhys strives to provide easy-to-read, informative coverage on gaming hardware of all kinds. As for the games themselves, Rhys is especially keen on fighting and racing games, as well as soulslikes and RPGs.
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