News

NYT Connections hints and answers for Saturday, June 13 (game #1098)
By Johnny Dee published
Looking for NYT Connections answers and hints? Here's all you need to know to solve today's game, plus my commentary on the puzzles.

'I think that combination of interior and exterior will create these moments that really live long after the player puts down the controller' — Alien: Isolation 2 is designed to 'really stay' with players and be 'unforgettable', says Creative Assembly
By Demi Williams published
Creative Assembly has said it was "absolutely the intention" for Alien: Isolation to feel "too scary" for players, and the goal is to make the sequel just as memorable.

Resident Evil Veronica producer says Capcom changed the title to fit the series' naming pattern which follows the individual themes attached to each entry — 'It's usually one word that is really iconic or connected to the concept of the game'
By Demi Williams published
Resident Evil Veronica isn't called 'Code Veronica' like the original title, because it follows the naming convention of the remake series.

Resident Evil Veronica hype is here, as it reaches a million wishlists
By Isaiah Williams published
Capcom has delivered some of the best hits across multiple of its well known franchises, and Resident Evil Veronica may very well continue the trend.

Spyro: A Realm Beyond studio CEO says there was no 'pushback' to becoming independent from Activision Blizzard, but the process and planning the game at the same time was 'complex' — 'I think that was the biggest challenge'
By Demi Williams published
Toys for Bob has said there was no "pushback" from Activision Blizzard when it chose to become independent, but the process was "complex."
Latest Reviews

Corsair Makr Pro 75 review: close to being damn near perfect
By Zak Storey published
The Corsair Makr Pro 75 might just be the best gaming keyboard I've ever tested, if only the price were a touch lower and it had a numpad.

Starfield PS5 review: out of this world
By Matt Cabral published
Bethesda's spacefaring RPG finally has its definitive version on PlayStation 5.

Razer Huntsman V3 Tenkeyless 8KHz review: a super tweakable analog board that lacks feedback
By Lewis Maddison published
The new Razer Huntsman features a mind-boggling set of tweaks — but how well do they actually work?

Corsair Galleon 100 SD review: Stream Deck meets K70, complete with all the bells and whistles
By Zak Storey published
Corsair's Galleon 100 SD keyboard is a confusing thing. Good? Yes. But the software stack leaves a lot to be desired.
PC Gaming

I went hands-on with TCL's new flagship gaming monitor at SGF 2026, and its beautiful 4K panel with support for 320Hz at 1080p is a winning combo no matter what you play
By Dashiell Wood published
TCL showed off a new gaming monitor at Summer Game Fest 2026. We've tried it, and were impressed.

Starfield PS5 review: out of this world
By Matt Cabral published
Bethesda's spacefaring RPG finally has its definitive version on PlayStation 5.

'I think that combination of interior and exterior will create these moments that really live long after the player puts down the controller' — Alien: Isolation 2 is designed to 'really stay' with players and be 'unforgettable', says Creative Assembly
By Demi Williams published
Creative Assembly has said it was "absolutely the intention" for Alien: Isolation to feel "too scary" for players, and the goal is to make the sequel just as memorable.

Resident Evil Veronica producer says Capcom changed the title to fit the series' naming pattern which follows the individual themes attached to each entry — 'It's usually one word that is really iconic or connected to the concept of the game'
By Demi Williams published
Resident Evil Veronica isn't called 'Code Veronica' like the original title, because it follows the naming convention of the remake series.

Spyro: A Realm Beyond studio CEO says there was no 'pushback' to becoming independent from Activision Blizzard, but the process and planning the game at the same time was 'complex' — 'I think that was the biggest challenge'
By Demi Williams published
Toys for Bob has said there was no "pushback" from Activision Blizzard when it chose to become independent, but the process was "complex."

'For Spyro: A Realm Beyond, we are very much focused on making it an accessible adventure' — Toys for Bob wants the next Spyro game to be an 'approachable entry' in the series
By Demi Williams published
Toys for Bob wants Spyro: A Realm Beyond to be an "approachable" new entry in the series, for both long-time fans and new players.
Nintendo

I went hands-on with TCL's new flagship gaming monitor at SGF 2026, and its beautiful 4K panel with support for 320Hz at 1080p is a winning combo no matter what you play
By Dashiell Wood published
TCL showed off a new gaming monitor at Summer Game Fest 2026. We've tried it, and were impressed.

'I think that combination of interior and exterior will create these moments that really live long after the player puts down the controller' — Alien: Isolation 2 is designed to 'really stay' with players and be 'unforgettable', says Creative Assembly
By Demi Williams published
Creative Assembly has said it was "absolutely the intention" for Alien: Isolation to feel "too scary" for players, and the goal is to make the sequel just as memorable.

Spyro: A Realm Beyond studio CEO says there was no 'pushback' to becoming independent from Activision Blizzard, but the process and planning the game at the same time was 'complex' — 'I think that was the biggest challenge'
By Demi Williams published
Toys for Bob has said there was no "pushback" from Activision Blizzard when it chose to become independent, but the process was "complex."

'For Spyro: A Realm Beyond, we are very much focused on making it an accessible adventure' — Toys for Bob wants the next Spyro game to be an 'approachable entry' in the series
By Demi Williams published
Toys for Bob wants Spyro: A Realm Beyond to be an "approachable" new entry in the series, for both long-time fans and new players.

Alien: Isolation 2 creative director confirms the sequel will draw inspiration from the original movie — 'Authenticity is the lens we do everything through'
By Demi Williams published
Creative Assembly has confirmed that Alien: Isolation 2 will take place months after the first game and is once again inspired by the first Alien movie.

Toys for Bob dev says the team tried to capture 'the feeling that we fell in love with' when developing Spyro: A Realm Beyond instead of worrying about features first
By Demi Williams published
Toys for Bob focused on recapturing how the team felt about the Spyro series when making A Realm Beyond, rather than worrying about which features to include.
Playstation

I went hands-on with TCL's new flagship gaming monitor at SGF 2026, and its beautiful 4K panel with support for 320Hz at 1080p is a winning combo no matter what you play
By Dashiell Wood published
TCL showed off a new gaming monitor at Summer Game Fest 2026. We've tried it, and were impressed.

Starfield PS5 review: out of this world
By Matt Cabral published
Bethesda's spacefaring RPG finally has its definitive version on PlayStation 5.

'I think that combination of interior and exterior will create these moments that really live long after the player puts down the controller' — Alien: Isolation 2 is designed to 'really stay' with players and be 'unforgettable', says Creative Assembly
By Demi Williams published
Creative Assembly has said it was "absolutely the intention" for Alien: Isolation to feel "too scary" for players, and the goal is to make the sequel just as memorable.

Resident Evil Veronica producer says Capcom changed the title to fit the series' naming pattern which follows the individual themes attached to each entry — 'It's usually one word that is really iconic or connected to the concept of the game'
By Demi Williams published
Resident Evil Veronica isn't called 'Code Veronica' like the original title, because it follows the naming convention of the remake series.

Spyro: A Realm Beyond studio CEO says there was no 'pushback' to becoming independent from Activision Blizzard, but the process and planning the game at the same time was 'complex' — 'I think that was the biggest challenge'
By Demi Williams published
Toys for Bob has said there was no "pushback" from Activision Blizzard when it chose to become independent, but the process was "complex."

'For Spyro: A Realm Beyond, we are very much focused on making it an accessible adventure' — Toys for Bob wants the next Spyro game to be an 'approachable entry' in the series
By Demi Williams published
Toys for Bob wants Spyro: A Realm Beyond to be an "approachable" new entry in the series, for both long-time fans and new players.
Xbox

I went hands-on with TCL's new flagship gaming monitor at SGF 2026, and its beautiful 4K panel with support for 320Hz at 1080p is a winning combo no matter what you play
By Dashiell Wood published
TCL showed off a new gaming monitor at Summer Game Fest 2026. We've tried it, and were impressed.

Starfield PS5 review: out of this world
By Matt Cabral published
Bethesda's spacefaring RPG finally has its definitive version on PlayStation 5.

'I think that combination of interior and exterior will create these moments that really live long after the player puts down the controller' — Alien: Isolation 2 is designed to 'really stay' with players and be 'unforgettable', says Creative Assembly
By Demi Williams published
Creative Assembly has said it was "absolutely the intention" for Alien: Isolation to feel "too scary" for players, and the goal is to make the sequel just as memorable.

Resident Evil Veronica producer says Capcom changed the title to fit the series' naming pattern which follows the individual themes attached to each entry — 'It's usually one word that is really iconic or connected to the concept of the game'
By Demi Williams published
Resident Evil Veronica isn't called 'Code Veronica' like the original title, because it follows the naming convention of the remake series.

Spyro: A Realm Beyond studio CEO says there was no 'pushback' to becoming independent from Activision Blizzard, but the process and planning the game at the same time was 'complex' — 'I think that was the biggest challenge'
By Demi Williams published
Toys for Bob has said there was no "pushback" from Activision Blizzard when it chose to become independent, but the process was "complex."

'For Spyro: A Realm Beyond, we are very much focused on making it an accessible adventure' — Toys for Bob wants the next Spyro game to be an 'approachable entry' in the series
By Demi Williams published
Toys for Bob wants Spyro: A Realm Beyond to be an "approachable" new entry in the series, for both long-time fans and new players.








