News

PlayStation can't stop pissing off gamers, now stepping away from Kojima
By Isaiah Williams Published
PlayStation steps away from its collaboration with Kojima Productions as Xbox swoops in with a new partnership, and it's another bad move from Sony.

Fable's combat system is intended to be 'approachable' while still meeting modern expectations, Playground Games says — 'We wanted there to be breadth and depth to it, so we landed on wanting to have style-weaving combat'
By Demi Williams Published
Fable's "style-weaving" combat system is intended for a modern audience, while remaining faithful to the classic role-playing game (RPG) series.

Playground Games says Fable's story will last between '15-20 hours' or double that with other open-world content, and the life systems are 'limitless'
By Demi Williams Published
Playground Games has confirmed that Fable's main story will take up to 20 hours to beat, but promises the game's life systems offer "limitless" replayability.
Latest Reviews

Scuf Valor Wired with TMR review: this Xbox controller offers ace features at a great price
By Josh Russell Published
The new Scuf Valor Wired controller I tested rocks great features such as TMR thumbsticks and dual-mode triggers for a truly fantastic price.

Lord Of The Rings: War In The North Legacy Edition review: A competent orc-slicing adventure
By Matt Evans Published
Lord of the Rings: War In The North Legacy Edition is an inconsistent grey-brown mess at times, but a surprisingly deep action RPG experience at others.

The Blood of Dawnwalker review: an ambitious open-world RPG that's held back by mechanical missteps
By James Pickard Published
An unfortunate silver medal

FiiO FG3 review: a cheap gaming headset aimed at audiophiles
By Tom Bedford Published
The FiiO FG3 looks promising on paper, and works well for certain titles, but some weak areas let it down.
PC Gaming

Final Fantasy 7 Revelation preview: an awe-inspiring achievement that's bursting at the seams
By James Pickard Published
Is the final entry getting too big for its Buster Sword?

Fable's combat system is intended to be 'approachable' while still meeting modern expectations, Playground Games says — 'We wanted there to be breadth and depth to it, so we landed on wanting to have style-weaving combat'
By Demi Williams Published
Fable's "style-weaving" combat system is intended for a modern audience, while remaining faithful to the classic role-playing game (RPG) series.

Playground Games says Fable's story will last between '15-20 hours' or double that with other open-world content, and the life systems are 'limitless'
By Demi Williams Published
Playground Games has confirmed that Fable's main story will take up to 20 hours to beat, but promises the game's life systems offer "limitless" replayability.

The Witcher 3: Wild Hunt — Songs of the Past was 'impossible to realize without the remaster changes'
By Demi Williams Published
According to CD Projekt Red, The Witcher 3: Wild Hunt's upcoming expansion, Songs of the Past, may not exist without The Witcher 3 Remastered.
Doom is coming to Black Ops 7 in new Halloween event as final season revealed ahead of Modern Warfare 4 launch
By Dashiell Wood Published
Black Ops 7's final season has been revealed.

Invoke studio head says Warlock: Dungeons & Dragons' imp companion can aid as they explore and serves as an 'unreliable guide' to Kaatri's journey, but is still 'his own character'
By Demi Williams Published
Warlock: Dungeons & Dragons' imp companion Skev serves multiple purposes for the player, but was designed to be "his own character."
Nintendo

The Zelda 40th Anniversary Edition Switch 2 console and controller pre-orders are live — here's where you can grab them along with the Ocarina remake
By Dashiell Wood Last updated
This gorgeous hardware is absolutely going to sell out, don't miss it!

'Why does this look like it was run through DLSS 5?' — The Legend of Zelda: Ocarina of Time remake's new graphics and modernized controls are dividing fans
By Demi Williams Published
The first Legend of Zelda: Ocarina of Time Remake trailer, showcasing realistic graphics and modernized controls, has divided the fanbase.

Best of Gamescom 2026 — The 15 top devices and games we saw at this year’s show
By Rob Dwiar Published
The 15 biggest, most exciting, and most interesting games and hardware releases we saw at Gamescom 2026

The Legend of Zelda Movie's official title ends a long-standing Nintendo tradition
By Tom Power Published
The Legend of Zelda Movie's official title has been revealed — and it breaks a major tradition for the universally adored Nintendo franchise.
Playstation

PlayStation can't stop pissing off gamers, now stepping away from Kojima
By Isaiah Williams Published
PlayStation steps away from its collaboration with Kojima Productions as Xbox swoops in with a new partnership, and it's another bad move from Sony.

Final Fantasy 7 Revelation preview: an awe-inspiring achievement that's bursting at the seams
By James Pickard Published
Is the final entry getting too big for its Buster Sword?

Fable's combat system is intended to be 'approachable' while still meeting modern expectations, Playground Games says — 'We wanted there to be breadth and depth to it, so we landed on wanting to have style-weaving combat'
By Demi Williams Published
Fable's "style-weaving" combat system is intended for a modern audience, while remaining faithful to the classic role-playing game (RPG) series.

Playground Games says Fable's story will last between '15-20 hours' or double that with other open-world content, and the life systems are 'limitless'
By Demi Williams Published
Playground Games has confirmed that Fable's main story will take up to 20 hours to beat, but promises the game's life systems offer "limitless" replayability.
Xbox

PlayStation can't stop pissing off gamers, now stepping away from Kojima
By Isaiah Williams Published
PlayStation steps away from its collaboration with Kojima Productions as Xbox swoops in with a new partnership, and it's another bad move from Sony.

Final Fantasy 7 Revelation preview: an awe-inspiring achievement that's bursting at the seams
By James Pickard Published
Is the final entry getting too big for its Buster Sword?

Fable's combat system is intended to be 'approachable' while still meeting modern expectations, Playground Games says — 'We wanted there to be breadth and depth to it, so we landed on wanting to have style-weaving combat'
By Demi Williams Published
Fable's "style-weaving" combat system is intended for a modern audience, while remaining faithful to the classic role-playing game (RPG) series.

Playground Games says Fable's story will last between '15-20 hours' or double that with other open-world content, and the life systems are 'limitless'
By Demi Williams Published
Playground Games has confirmed that Fable's main story will take up to 20 hours to beat, but promises the game's life systems offer "limitless" replayability.







