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A Little to the Left has convinced me to finally sort out my junk-filled drawers
By Kara Phillips published
I’ve been playing A Little to the Left and I’ve convinced myself it’ll help me to finally organize my flat.
The change to Final Fantasy 7 Remake’s ending makes sense the more you think about it
By Cat Bussell published
While the subtle change to Final Fantasy 7 Remake’s ending may seem small, it has big ramifications.
Experience Points: mxmtoon
By Hannah Mylrea published
Singer-songwriter mxmtoon tells us about her four favorite games and the impact they've had on her.
Skull and Bones could be the ultimate pirate sim if Ubisoft can chart through stormy seas
By Cat Bussell published
Skull and Bones may be in a rocky place, but Ubisoft could build something fantastic in the long run.
Thanks to BirdLingo my knowledge of different birdsong has never been so solid
By Kara Phillips published
I’ve become obsessed with Birdlingo, and now I’m identifying birds by their call wherever I go.
Taste sensation: how cooking sim developers compensate for taste and smell
By Chris Sutcliffe published
We talked to various indie game devs about how they went about simulating cooking or brewing in their games.
As Halo Wars turns 15, we look back on this bold genre-breaking experiment
By Cat Bussell published
15 years ago, Halo Wars showed us how new genres can add fresh perspectives to existing settings.
Why Wadjet Eye Games would take millions of dollars and keep making point-and-click games
By Julian Benson published
The founder of Wadjet Eye Games, David Gilbert, tells us why he prioritizes making games for a small and dedicated fanbase.
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