Microsoft has finally realized what most of us knew all along: nobody actually wanted Copilot on Xbox

Microsoft Copilot Appearance
(Image credit: Microsoft)

  • Microsoft is stopping the development of Copilot for Xbox consoles
  • The functionality is also being wound down in the Xbox mobile app
  • Xbox CEO Asha Sharma says it's to "deepen" the brand's connection with players and developers

Xbox CEO Asha Sharma has confirmed that the gaming brand is abandoning its integration of Microsoft's Copilot AI assistant.

In a recent X post, the CEO wrote that Xbox needs to "deepen" its connection with both players and developers and, as part of this, is sunsetting Copilot in the Xbox mobile app and halting development of Copilot for console.

These features were announced back in March 2025, with the promise that the AI assistant would be able to help gamers if they became stuck. In one early example shown off by Microsoft, a player is walked through the early stages of Minecraft by the chatbot.

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Although the functionality was never widely released for Xbox consoles, Copilot is currently available as part of the Xbox mobile app. It was also released in beta for PC via the Xbox Game Bar.

Players have questioned the software's usefulness since its initial reveal, with many preferring to rely on dedicated gaming guide websites or community forums for help.

"They cannot resist forcing whatever their latest corporate initiative is into the console, and then when gamers reject it, they spend years trying to walk it back," wrote one Reddit commenter earlier this year in response to the news that Copilot was coming to Xbox.

"The feature nobody asked for. Out of touch," added another.

To me, the news that plans have been scrapped comes as a tacit admission of what most of us knew all along: no die-hard gamers actually wanted Copilot on Xbox in the first place.


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Dashiell Wood
Gaming Editor

Dash is an experienced tech journalist who specializes in video games, electronic entertainment products, and the wider industry that surrounds them. He currently serves as the Gaming Editor at TechRadar, leading our review, preview, feature, and news coverage of the latest and greatest releases.

Before joining the team, he was Contributing Writer at PLAY (formerly Official PlayStation Magazine UK) and has written articles for many of the UK's other biggest gaming magazines including the likes of Edge, PC Gamer, and SFX.

Now, when he's not getting his greasy little mitts on the newest hardware or gaming gadget, he can be found listening to J-pop or feverishly devouring the latest Nintendo Switch otome.

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