'Sounds like the original launch' — Some fans think the new Black Ops PlayStation ports suffer from input lag but others argue they're the same as the original releases

A screenshot taken in Call of Duty: Black Ops 2 running on PS5.
(Image credit: Activision)

  • Call of Duty: Black Ops and Black Ops 2 were just ported to PlayStation 4 and PlayStation 5
  • Aside from an upgraded picture quality, they seem otherwise identical to the original versions
  • Some fans are convinced that they just don't feel right, however

Yesterday, Activision treated us to the surprise release of not one, but two Call of Duty ports. You can now buy the original Black Ops and its acclaimed follow-up, Black Ops 2, on PlayStation 4 and PlayStation 5 for the very first time.

They upgrade the resolution of both games on these newer consoles (a substantial step up from the 608p native picture quality of the backwards compatible versions available on Xbox) but otherwise seem almost identical to their original incarnations.

Even some big features that many fans thought would be cut, like Black Ops 2's infamous emblem creator, are present and accounted for.

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I picked up copies of the two games immediately with my own cash (there's currently an irresistible 50% discount on them if you have PS Plus) and spent the best part of yesterday evening playing on my PS5. Aside from the crisper picture quality, they're just as I remember.

I replayed the original versions of both games pretty recently too, via second-hand physical copies that I bought for my Xbox Series X to refresh my knowledge of both games ahead of the Black Ops 7 launch this latest entry is a Black Ops 2 sequel, after all.

Some fans aren't as impressed, though, and argue that the games just don't feel right.

"Black Ops 1 PS5 has a serious controller input lag issue that needs to be adressed [sic] and fixed" argued one poster on r/callofduty. "It surely wasn’t this bad on PS3".

"Sounds like the original launch" another fan replied, with someone else chiming in: "The golden days" and a tongue-in-cheek sobbing emoji.

"BO1 always felt hard to aim in even in the old days compared to BO2. Pretty sure this is normal" added someone else.

Another post similarly reckons that "The responsiveness is terrible. I distinctly remember the original Black Ops 1 feeling way crisper than this". The top comment agrees, complaining that "I’m losing every gun fight because my gun doesn’t fire in time".

Although everything feels fine to me, there's definitely a chance that those playing specific resolutions, on specific TVs, or with features like VRR enabled might be having a much worse experience. I expect some patches will be released in the coming weeks if these claims hold water.


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Dashiell Wood
Gaming Editor

Dash is an experienced tech journalist who specializes in video games, electronic entertainment products, and the wider industry that surrounds them. He currently serves as the Gaming Editor at TechRadar, leading our review, preview, feature, and news coverage of the latest and greatest releases.

Before joining the team, he was Contributing Writer at PLAY (formerly Official PlayStation Magazine UK) and has written articles for many of the UK's other biggest gaming magazines including the likes of Edge, PC Gamer, and SFX.

Now, when he's not getting his greasy little mitts on the newest hardware or gaming gadget, he can be found listening to J-pop or feverishly devouring the latest Nintendo Switch otome.

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