Starfield was intentionally made to be played for years, says Todd Howard

Starfield screenshot showing the Constellation crew
(Image credit: Bethesda Game Studios)

Starfield director Todd Howard says that Bethesda's sci-fi RPG was "intentionally" designed to be played for a long time and that he expects to still be working to update the game for the next five years.

In a recent interview with The AIAS Game Maker's Notebook Podcast (via GamesRadar) Insomniac Games CEO Ted Price asked Howard whether he thinks that games are getting too big as we've continued to see over the years with the rise of sprawling open-world adventure games

Howard responds by saying that he thinks it "starts with the developers" and the technology, suggesting that studios want to utilize the latest hardware to push the boundaries of how big their games can be.

"The scale of games, I think, I'd have to go back and look," Howard said. "How big were things before? The one thing I have noticed is, because more games are played for a long time, they're 'live,' the ability to update them over time creates games that people are playing right now that have been around for a long time, gotten years and years and years of updates, and that creates an expectation. 

"When I'm going into something new, how does this compare with a mature game that I've been playing for a while?"

"But it's also one where, OK, what does Starfield look like in three months, what does it look like in six months, a year, two years, three years, four years, five years? We've learned that that's going to happen so let's be ready for it, make the most of it, and embrace it. That's both what we do here and with our modding community. We've learned so much there. Giving ourselves a really, really good base of a game to build upon for everybody." 

For more, here's our list of the best RPGs, as well as the best Xbox Series X games to play right now.

Demi is a freelance games journalist for TechRadar Gaming. She's been a games writer for five years and has written for outlets such as GameSpot, NME, and GamesRadar, covering news, features, and reviews. Outside of writing, she plays a lot of RPGs and talks far too much about Star Wars on X.