Avowed director confirms that footage from the developer direct 'was still a few weeks behind where we were at the time'
A work in progress
Avowed's creator, Carrie Patel, spoke out about the upcoming fantasy game and how the team over at Obsidian Entertainment is still working hard to make it the best it can possibly be.
"We're getting to share more and more, but all of that is while the game is still in progress," Patel said in an interview on Dropped Frames. "One of the heartening things has been seeing fans call out some of the things that we are actively working on, like the sense of hitting and impact when you're attacking enemies.
"What you all saw was still a few weeks behind where we were even when the footage was released, because that's the nature of the way that these things are put together."
In this, Patel is referring to the response from Xbox's Developer Direct, which occurred a few weeks back and saw Obsidian Entertainment announce a release window for Avowed as well as a deeper look at the combat system. It showcased how players will be able to utilize customizable loadouts, which can be swapped during battle so that they can use a wide range of attacks against the various enemies.
Many players came away from the Developer Direct with more questions than answers, as several took to the internet to voice their disdain at the seemingly subpar fights. "The combat looks fine; it looks like it'll be more mechanically engaging than Skyrim, but obviously less than Pillars of Eternity," one Reddit user said in a discussion post.
It seems as if there's still a lot to learn when it comes to Avowed and all its features, so for the time being; we'll just have to wait and trust that Obsidian Entertainment is doing the best job possible. "Trust us, we're working on it," Patel said in closing.
If you're searching for more excellent games which you can play right now then check out the best story games as well as the best indie games.
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Elie is a Features Writer for TechRadar Gaming, here to write about anything new or slightly weird. Before writing for TRG, Elie studied for a Masters at Cardiff University JOMEC in International Journalism and Documentaries – spending their free time filming short docs or editing the gaming section for their student publications.
Elie’s first step into gaming was through Pokémon but they've taken the natural next step in the horror genre. Any and every game that would keep you up at night is on their list to play - despite the fact that one of Elie’s biggest fears is being chased.