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DirectX founder says OnLive is 'doomed'
By Adam Hartley published
Alex St John deconstructs the problems with cloud gaming

Dave Perry slams OnLive's pricing strategy
By Adam Hartley published
Cloud gaming wants to be free

Why World of Warcraft doesn't lag
By Adam Hartley published
In Depth The lag-beating tech that keeps Blizzard ahead of the game

OnLive launching in June, $15 a month
By Adam Hartley published
Cloud gaming service OnLive is set to launch in the US this coming June with up to 20 titles at launch, it was announced at GDC this week.

Cloud gaming heads to mobile phones
By Adam Hartley published
Cloud-gaming service OnLive is set to work on your mobile phones as well as your netbooks and laptops and desktop PCs soon, according to the company's boss.
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