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'This could be better that Ghost of Tsushima' — Blood Message is a new cinematic adventure
By Dashiell Wood published
Blood Message is a new AAA single-player story game that looks like it could become the Chinese Uncharted.

'This is the pinnacle, and I'm just thrilled to be here' — The new voice of Lara Croft on taking on her 'biggest' role yet for upcoming Tomb Raider games
By Dashiell Wood published
Actor Alix Wilton Regan discusses her new role as the iconic Tomb Raider protagonist Lara Croft.

'How is that even a question?' — 007 First Light actors reveal whether the game's Bond could do the job on film
By Rob Dwiar published
Patrick Gibson's co-stars from 007 First Light reveal what they think about the actor portraying Bond on the big screen.

NYT Connections hints and answers for Monday, June 15 (game #1100)
By Johnny Dee published
Looking for NYT Connections answers and hints? Here's all you need to know to solve today's game, plus my commentary on the puzzles.

Creative Assembly had ideas about an Alien: Isolation sequel before it finished developing the first game — 'Take what we love, what people love, and evolve with it'
By Demi Williams published
Alien: Isolation 2 creative director has revealed that he and Creative Assembly had ideas about making a sequel before finishing the first game.

NYT Connections hints and answers for Sunday, June 14 (game #1099)
By Johnny Dee published
Looking for NYT Connections answers and hints? Here's all you need to know to solve today's game, plus my commentary on the puzzles.

Creative Assembly is developing its own custom technology for Alien: Isolation 2 'to really fine tune the experience and create exactly the best Alien experience'
By Demi Williams published
Creative Assembly has confirmed that Alien: Isolation 2 will be built with Unreal Engine 5, but the team is also developing custom technology.

NYT Connections hints and answers for Saturday, June 13 (game #1098)
By Johnny Dee published
Looking for NYT Connections answers and hints? Here's all you need to know to solve today's game, plus my commentary on the puzzles.

'I think that combination of interior and exterior will create these moments that really live long after the player puts down the controller' — Alien: Isolation 2 is designed to 'really stay' with players and be 'unforgettable', says Creative Assembly
By Demi Williams published
Creative Assembly has said it was "absolutely the intention" for Alien: Isolation to feel "too scary" for players, and the goal is to make the sequel just as memorable.

Resident Evil Veronica producer says Capcom changed the title to fit the series' naming pattern which follows the individual themes attached to each entry — 'It's usually one word that is really iconic or connected to the concept of the game'
By Demi Williams published
Resident Evil Veronica isn't called 'Code Veronica' like the original title, because it follows the naming convention of the remake series.
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